Posted by Sven Gothel on Feb 05, 2014; 11:06am URL: https://forum.jogamp.org/OpenGL-3-0-support-on-OSX-tp4031450p4031452.html
On 02/05/2014 11:50 AM, anandcta123 [via jogamp] wrote:
> Hi,
>
> I am using MAC MINI with OSX Movericks and it is having Intel HD Graphics
> 3000. In their documentation, they will tell OpenGL 3.0 is supported. But when
> I call JOGL getGL3(), I will an exception indicating GL3 not implemented. Is
> there any way to configure to use OpenGL 3.0. I am having latest JOGl version
> and also XCode is upgraded with latest SDK.
>
You need to ask for the best 'core' or programmable GLProfile
when creating your GLCapabilities, see:
OSX only support OpenGL >= 3.0 as core profiles.
The default GLCapabilities will result using the highest
compatibility profile, i.e. GL4bc, GL3bc or GL2.