Login  Register

Re: Texture2D and offscreen rendering problem

Posted by jimmypag on Feb 10, 2014; 9:37am
URL: https://forum.jogamp.org/Texture2D-and-offscreen-rendering-problem-tp4030882p4031523.html

On the FBO, the device variable is initialized to default device so there is no change.
Using pbuffer method introduces other problems like width/height scale and maybe other.
I'll checkout jogl sources to see differences between the two methods.

Laurent.