Re: Improvements: API, Support, ..
Posted by
gouessej on
Feb 10, 2014; 10:26am
URL: https://forum.jogamp.org/Improvements-API-Support-tp4031509p4031526.html
Hi
When using AWTTextureIO in the alpha version of TUER, I had to call a method with different arguments to get my textures flipped correctly. I still find that weird.
The interface com.jogamp.opengl.util.texture.TextureData.Flusher has an incorrect name and its method "flush()" too. It's not just a stream, it should be called destroy() or dispose() as it releases the native resources. Its current name seems to be inconsistent with the rest of the API.
LEDataInputStream should allow to read strings too, like in Ardor3D. Maybe I can make a pull request about that.
TextureIO fails in loading TGA files, it claims this format is unsupported, I don't remember the exact error message. Is it the expected behavior?
At least one developer had some troubles when trying to build JOGL with IDEA IntelliJ, should we support this IDE for building JOGL too?
N.B: As a French citizen and a moderator, I may have to "enforce" some laws concerning the frame in which anybody here can benefit of a certain freedom of speech. Some "unconstructive" remarks containing defamatory or insulting contents might have to be removed by myself preferably with the prior consent of some other members of the community.