Posted by gouessej on Feb 22, 2014; 4:50pm URL: https://forum.jogamp.org/Canvas3D-resize-problem-tp4031602p4031688.html
Actually, I'm not sure that the workaround can work without modifying JOGL source code. Maybe you should rather try to reproduce this bug with a simple AWT GLCanvas so that you can report it against JOGL and not against Java3D.