Re: Infrequent crash on OSX 10.8.5 using Java7 and Java3D 1.6
Posted by
gouessej on
Mar 12, 2014; 9:33am
URL: https://forum.jogamp.org/Infrequent-crash-on-OSX-10-8-5-using-Java7-and-Java3D-1-6-tp4031810p4031864.html
Hi
Thank you very much for the feedback. We should write a Java3D user's guide and mention this kind of limitation even though it comes from AWT. I was able to give you an appropriate advice because you gave me some appropriate pieces of information. This kind of problem concerns JOGL itself, you can crash the JVM when calling GLCanvas.setVisible(true) not on the AWT EDT under Windows with some Intel chips (Intel HD 3000?) and there is nothing we can do to prevent that except reminding developers to manipulate AWT components on the AWT EDT.