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Re: Infrequent crash on OSX 10.8.5 using Java7 and Java3D 1.6

Posted by ThomasR on Mar 13, 2014; 1:56pm
URL: https://forum.jogamp.org/Infrequent-crash-on-OSX-10-8-5-using-Java7-and-Java3D-1-6-tp4031810p4031883.html

Hi Julien,

Looks like I spoke too soon.  The crash is noticeably less frequent, but I think it's now happening on the EDT itself.  The call to OpenGL CGLReleaseContext via libjogl jni Java_jogamp_opengl_macosx_cgl_CGL_releaseNSOpenGLLayerImpl seems to be what's common in all of the crashes.  

The crash never happens the "first time", only when replacement occurs, and then only
when the Canvas3D is created.

I put the full crash dump on our public server:
ftp://ftp.ssec.wisc.edu/pub/incoming/hs_err_pid1101.log

Is it possible for to work backward from this log to develop a workaround?  

Tom