Re: Infrequent crash on OSX 10.8.5 using Java7 and Java3D 1.6
Posted by ThomasR on Mar 13, 2014; 1:56pm
URL: https://forum.jogamp.org/Infrequent-crash-on-OSX-10-8-5-using-Java7-and-Java3D-1-6-tp4031810p4031883.html
Hi Julien,
Looks like I spoke too soon. The crash is noticeably less frequent, but I think it's now happening on the EDT itself. The call to OpenGL CGLReleaseContext via libjogl jni Java_jogamp_opengl_macosx_cgl_CGL_releaseNSOpenGLLayerImpl seems to be what's common in all of the crashes.
The crash never happens the "first time", only when replacement occurs, and then only
when the Canvas3D is created.
I put the full crash dump on our public server:
ftp://ftp.ssec.wisc.edu/pub/incoming/hs_err_pid1101.log
Is it possible for to work backward from this log to develop a workaround?
Tom