Re: JOCL texture generation
Posted by
fifty on
Mar 15, 2014; 10:35pm
URL: https://forum.jogamp.org/JOCL-texture-generation-tp4031853p4031923.html
Thanks again.
Just to make sure, the source once again
DemoViewer.javaCL program
__kernel void function (__write_only image2d_t store, unsigned w, unsigned h )
{
unsigned x = get_global_id(0);
float aspect = h/(float)w;
int2 ic;
ic.s0 = x;
uint4 color;
color.s012 = 0;
color.s3 = 255;
// clear image
for (uint y=0; y<h; ++y) {
ic.s1 = y;
write_imageui(store, ic, color);
}
// set red pixel on diagonal (no anti-aliasing)
color.s0 = 255;
ic.s1 = x*aspect;
write_imageui(store, ic, color);
}