Login  Register

Re: Building realistic graphics

Posted by gouessej on Mar 19, 2014; 9:04pm
URL: https://forum.jogamp.org/Building-realistic-graphics-tp4031993p4031995.html

You can find some nice rock textures on Internet, even on opengameart.org.

I worked in a subsidiary of the French institute of the petroleum, maybe I can help you a bit. It's weird for me as in general we don't try to use textures on mathematically generated models even though it isn't impossible.

There are several geological frameworks supporting JOGL through Java3D or Ardor3D. Maybe you can use GeoCraft, you might need some help just to update its source code in order to use the very latest version of Ardor3D and use it with my JOGL renderer.
Julien Gouesse | Personal blog | Website