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Re: Mac OS X - Incorrect Texture Object ID's.

Posted by gouessej on Mar 25, 2014; 9:02am
URL: https://forum.jogamp.org/Mac-OS-X-Incorrect-Texture-Object-ID-s-tp4032062p4032066.html

It has nothing to do with Mac, I had a similar problem under Linux and it has nothing to do with texture identifiers or OpenGL, it comes from AWT or AWTTextureIO which has an inconsistent behaviour. That's why I use TextureIO. Sven is right, we should just remove this class and ensure that the functionalities it contains have some equivalents.
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