Re: Raspberry Pi + Processing + P3D + JOGL
Posted by
gouessej on
Apr 09, 2014; 8:12am
URL: https://forum.jogamp.org/Raspberry-Pi-Processing-P3D-JOGL-tp4032109p4032125.html
Xerxes knows Processing a lot better than me. In 2013, its 2D and 3D rendering was still relying on AWT. If it has changed in the meantime, it should be possible to use an option to indicate to Processing that you'd like to use NEWT.
In my humble opinion, the proprietary drivers of the Raspberry Pi with secret hooks are really a world of pain, JOGL isn't to blame and there are some other scenegraphs and libraries using JOGL and NEWT that work on this kind of device.
Edit.: I have looked at its source code, especially here:
https://github.com/processing/processing/blob/master/core/src/processing/opengl/PJOGL.java#L118You can use NEWT but you have to force its use somehow. @Xerxes Does anybody plan to add NEWT cursor supports into Processing like I did in JMonkeyEngine and Ardor3D?