Re: Can't get GL2 from GL2GL3 on Mac OSX
Posted by
gouessej on
Apr 09, 2014; 3:17pm
URL: https://forum.jogamp.org/Can-t-get-GL2-from-GL2GL3-on-Mac-OSX-tp4032133p4032135.html
I agree with Sven. When you query a GL2GL3 implementation, you have to keep in mind that you query an implementation supporting the common subset of GL2 and GL3, not the whole GL2. Unfortunately, you have to choose between OpenGL 2.1 or OpenGL 3 core under recent Mac OS X versions whereas you can get a backward compatible profile supporting OpenGL 2 and OpenGL 3 features under GNU Linux and Windows. I would call getMaxFixedFunc if I were you except if you really need some OpenGL 3 methods.