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Re: Looking for working Ardor3d example...

Posted by gouessej on May 06, 2014; 8:55am
URL: https://forum.jogamp.org/Looking-for-working-Ardor3d-example-tp4032279p4032285.html

Hi

I'm maintaining Ardor3D and I ported it to JOGL 2 several years ago. I remind you that there are tons of examples in the sub-project ardor3d-examples. It is still working, it isn't broken, I use several loaders both in TUER and in JFPSM without getting a NullPointerException. Moreover, which repository do you use to get Ardor3D? Why do you want to know what I changed to make it work with JOGL 2? It has worked for years. Best regards.

Edit.: You seem to be using it with Worldwind. There is an example of initialization in the wiki but it's a bit outdated. Maybe this particular example is broken but Ardor3D in general just works. Please post your findings.
Julien Gouesse | Personal blog | Website