Re: Speeding the display
Posted by
gouessej on
URL: https://forum.jogamp.org/Speeding-the-display-tp4032405p4032406.html
Hi
The synchronization might cause noticeable slowdowns. You should follow the advises I gave you on StackOverflow. Use glBufferSubData or glMapBufferRange to update only a part of your VBO, the performance depends on the hardware.