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Re: invisible rendering

Posted by slajar on Jun 16, 2014; 1:49pm
URL: https://forum.jogamp.org/invisible-rendering-tp4032432p4032438.html

Hey Julien,


thanks for your fast reply :)

Well, currently I am using a shared context right now. Created like this:

glp = GLProfile.get(GLProfile.GL2);
caps = new GLCapabilities(glp);
sharedDrawable = GLDrawableFactory.getFactory(glp).createDummyAutoDrawable(null, true, caps, null);

The main problem is that my GLCanvas'es are beeing destroyed though JPanel.remove. They might exist but they should not. That means I really would like to draw even if the canvas'es are not shown.

Any idea?

Matthias