Re: invisible rendering
Posted by slajar on Jun 16, 2014; 1:49pm
URL: https://forum.jogamp.org/invisible-rendering-tp4032432p4032438.html
Hey Julien,
thanks for your fast reply :)
Well, currently I am using a shared context right now. Created like this:
glp = GLProfile.get(GLProfile.GL2);
caps = new GLCapabilities(glp);
sharedDrawable = GLDrawableFactory.getFactory(glp).createDummyAutoDrawable(null, true, caps, null);
The main problem is that my GLCanvas'es are beeing destroyed though JPanel.remove. They might exist but they should not. That means I really would like to draw even if the canvas'es are not shown.
Any idea?
Matthias