Re: GlEventListener initialization
Posted by
gouessej on
Jun 16, 2014; 3:26pm
URL: https://forum.jogamp.org/GlEventListener-initialization-tp4032434p4032441.html
When I read your test case, I thought about a workaround I suggested for a similar problem. Someone used a CardLayout with a JPanel containing several GLCanvas instances. Maybe pausing/resuming the animator would be enough.