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Re: Bind VBO, glGetError 0x501

Posted by gouessej on Jul 09, 2014; 6:53am
URL: https://forum.jogamp.org/Bind-VBO-glGetError-0x501-tp4032531p4032534.html

You're welcome. Maybe this limit isn't the same on all kinds of Raspberry Pi, that's why I advise you to query OpenGL to get it. If you need to resize the image before creating the texture, look at how it is done in LibGDX or in ardor3d-android.
Julien Gouesse | Personal blog | Website