Re: Bind VBO, glGetError 0x501
Posted by
gouessej on
Jul 09, 2014; 6:53am
URL: https://forum.jogamp.org/Bind-VBO-glGetError-0x501-tp4032531p4032534.html
You're welcome. Maybe this limit isn't the same on all kinds of Raspberry Pi, that's why I advise you to query OpenGL to get it. If you need to resize the image before creating the texture, look at how it is done in LibGDX or in ardor3d-android.