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Re: Need Help Solving OpenGL/GLSL 4.4 Issues

Posted by xghost on Jul 16, 2014; 9:36am
URL: https://forum.jogamp.org/Need-Help-Solving-OpenGL-GLSL-4-4-Issues-tp4032557p4032579.html

Sven Gothel wrote
Hmm..

Can you please provide a complete tar ball w/ your latest test code ?
Hi Sven,

I've made the archive available at: https://filetea.me/t1sezrPxDIlSQKYjjVhMV7OmQ

I added a few screenshots so that you can see what I see first hand when comparing between JOGL and C++ Super Bible 6.

The relevant Java code will be Demo3, Demo4, and Project1. Note that there's some library code included, but most of it is not being used in the branch that I've provided.

If you have any questions, please be sure to let me know.

Sven Gothel wrote
Best ofc if you would add a unit test for JOGL,
provided as a git-patch or accessible via a public git repository.
Then I would not need to do it :)

I will test you code then .. surely interesting.

~Sven
I'd have to be able to successfully build/run unit tests locally first. I'm actually going through some material because I'm preparing for a masters project where I'll need to use OpenGL/GLSL 4.4, but I'd be happy to help out with something if I can get it going. I'd need to get some time to more carefully go through the build steps in the Wiki. Who knows, maybe both projects could benefit ;)

Thanks.