Re: JavaFX integration with JOGL
Posted by
gouessej on
Jul 20, 2014; 10:57am
URL: https://forum.jogamp.org/JavaFX-integration-with-JOGL-tp4032593p4032595.html
Hi
There is already a bug report about that:
https://jogamp.org/bugzilla/show_bug.cgi?id=607You can use a SwingNode with a GLJPanel, it works... somehow...
Supporting OpenJFX/JavaFX is so problematic that I advise you to stay away from it. JogAmp's Ardor3D Continuation has its own UI too, there are some UI libraries based on JOGL. If you read the thread quoted by jmaasing, you'll understand what I mean.