Re: jogl and jre8 on macosx
Posted by slajar on Jul 22, 2014; 8:35am
URL: https://forum.jogamp.org/jogl-and-jre8-on-macosx-tp4032589p4032614.html
Hey Julien,
I am not using a canvas directly, but I know that jogl is using it for GLCanvas, what I am using to mix swing and jogl code.
Unfortunately, I am not able to port the entire swing code to Newt :( I am sure that would give us better performance with a drawback of development speed (probably).
What do you mean by "trying GLG2D"? On JRE8 there is only one pipeline (OpenGL) since Quartz has been removed.
regards
Matthias