Re: Need Help Solving OpenGL/GLSL 4.4 Issues
Posted by
jmaasing on
Jul 22, 2014; 5:45pm
URL: https://forum.jogamp.org/Need-Help-Solving-OpenGL-GLSL-4-4-Issues-tp4032557p4032631.html
gouessej wrote
Yes, he should call glGetShaderInfoLog after compiling and glGetProgramInfoLog after linking, am I wrong?
Yeah, and also
"Each shader object has a boolean status, COMPILE_STATUS, that is modified as a result of compilation. This status can be queried with GetShaderiv"
Or simply use the very convenient JOGL classes