Re: Combining primitives in Java3D
Posted by
gouessej on
Aug 02, 2014; 9:47pm
URL: https://forum.jogamp.org/Combining-primitives-in-Java3D-tp4032390p4032696.html
Hi
Sorry for my unsatisfying answer but JMonkeyEngine 3 has its own port of this library and an other library under MIT license for CSG as far as I know. I will port the latter to JogAmp's Ardor3D Continuation, it's explained here:
https://github.com/gouessej/Ardor3D/issues/3I have no example with Java3D. Of course, it would be better if someone could give an example using this engine.