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Re: com.jogamp.graph.curve.opengl.TextRenderer without shader?

Posted by aqd on Aug 03, 2014; 7:31am
URL: https://forum.jogamp.org/com-jogamp-graph-curve-opengl-TextRenderer-without-shader-tp4032687p4032699.html

Thanks! I just fixed the positioning of text with shader.

But the renderer seems to have bad support with CJK fonts at smaller size. Here is the result with Microsoft JHengHei, the default Windows font since Windows Vista:


(some holes in glyph are unexpectedly filled)

It looks the same with or without shader applied, but the problem disappears when the text become larger.