Re: Need Help Solving OpenGL/GLSL 4.4 Issues
Posted by
xghost on
Aug 05, 2014; 7:37am
URL: https://forum.jogamp.org/Need-Help-Solving-OpenGL-GLSL-4-4-Issues-tp4032557p4032711.html
Sven Gothel wrote
Will add this feature.
You can support it by:
- Adding a bug report as mentioned by Julian
- Adding a most small test application
w/ a tesselation control/evaluation shaders.
This will allow me to swiftly add a unit test.
Hi Sven,
I tried to open an account with your Bugzilla instance, but the automatic email failed to reach me on both occasions. I did check my junk mail, but it's not there, so it might've failed to send it. Perhaps someone can take a look at it?
I should be able to provide you with what you need for this. I assume you'd need an application that actually does something (e.g. tessellated triangle, etc), i.e. not simply trying to create a ShaderCode object with GL4.GL_TESS_EVALUATION_SHADER as the type, correct?
Sven Gothel wrote
We did the same approach for adding geometry shader to JOGL,
so you help will be very much appreciated, 'xghost'.
~Sven
-Raymond ;)