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Re: Need Help Solving OpenGL/GLSL 4.4 Issues

Posted by xghost on Aug 05, 2014; 7:37am
URL: https://forum.jogamp.org/Need-Help-Solving-OpenGL-GLSL-4-4-Issues-tp4032557p4032711.html

Sven Gothel wrote
Will add this feature.

You can support it by:
  - Adding a bug report as mentioned by Julian

  - Adding a most small test application
    w/ a tesselation control/evaluation shaders.
    This will allow me to swiftly add a unit test.
Hi Sven,

I tried to open an account with your Bugzilla instance, but the automatic email failed to reach me on both occasions. I did check my junk mail, but it's not there, so it might've failed to send it. Perhaps someone can take a look at it?

I should be able to provide you with what you need for this. I assume you'd need an application that actually does something (e.g. tessellated triangle, etc), i.e. not simply trying to create a ShaderCode object with GL4.GL_TESS_EVALUATION_SHADER as the type, correct?

Sven Gothel wrote
We did the same approach for adding geometry shader to JOGL,
so you help will be very much appreciated, 'xghost'.

~Sven
-Raymond ;)