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Re: TextureIO on Android - No suitable reader for given stream when loading standard formats

Posted by Peter F on Aug 13, 2014; 4:11pm
URL: https://forum.jogamp.org/TextureIO-on-Android-No-suitable-reader-for-given-stream-when-loading-standard-formats-tp4032781p4032783.html

Thank you! I was using some regular String methods to isolate the suffix of the file path, using the getFileSuffix function shown TextureIO successfully loaded all image assets, I must have been doing something wrong &/or maybe that I've had to update my JOGL version from 2.0-rc11 to 2.2.0 may have had unseen complications here. Either way, thank you very much! I've been at this all day :)