Re: Initializing JOGL with NVidia Optimus systems
Posted by
aqd on
Aug 18, 2014; 7:54pm
URL: https://forum.jogamp.org/Initializing-JOGL-with-NVidia-Optimus-systems-tp4028794p4032824.html
A new workaround: custom launcher written in .NET 4 and calling realtech-vr OpenGL Extension Viewer's infogl.dll before entering java main().
Weird I know. It works, but calling the dll directly from JNI/JNA doesn't.
The sample code is at
http://stackoverflow.com/questions/25367851/activate-nvidia-optimus-under-java-opengl