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Re: Initializing JOGL with NVidia Optimus systems

Posted by aqd on Aug 18, 2014; 7:54pm
URL: https://forum.jogamp.org/Initializing-JOGL-with-NVidia-Optimus-systems-tp4028794p4032824.html

A new workaround: custom launcher written in .NET 4 and calling realtech-vr OpenGL Extension Viewer's infogl.dll before entering java main().

Weird I know. It works, but calling the dll directly from JNI/JNA doesn't.

The sample code is at http://stackoverflow.com/questions/25367851/activate-nvidia-optimus-under-java-opengl