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Re: Another variant for glBufferData?

Posted by gouessej on Aug 21, 2014; 11:30pm
URL: https://forum.jogamp.org/Another-variant-for-glBufferData-tp4032875p4032880.html

Hi

It would be a bad idea as anyway a direct NIO buffer would have to be created under the hood in order to communicate with native OpenGL.
Julien Gouesse | Personal blog | Website