Re: Another variant for glBufferData?
Posted by
gouessej on
Aug 23, 2014; 8:51am
URL: https://forum.jogamp.org/Another-variant-for-glBufferData-tp4032875p4032903.html
You can override the serialization in order to support NIO buffers if you use a Java beans XML encoder. Otherwise, you can override the serialization to add your own code to encode and decode NIO buffers or use another object during serialization.