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Re: Another variant for glBufferData?

Posted by gouessej on Aug 23, 2014; 8:51am
URL: https://forum.jogamp.org/Another-variant-for-glBufferData-tp4032875p4032903.html

You can override the serialization in order to support NIO buffers if you use a Java beans XML encoder. Otherwise, you can override the serialization to add your own code to encode and decode NIO buffers or use another object during serialization.
Julien Gouesse | Personal blog | Website