Re: Fullscreen on secondary monitor
Posted by elect on
URL: https://forum.jogamp.org/Fullscreen-on-secondary-monitor-tp4032833p4032936.html
Ok so
final Display display = NewtFactory.createDisplay(null); // local display
final Screen screen = NewtFactory.createScreen(display, 0); // screen 0
glWindow = GLWindow.create(screen, glCapabilities);
If I write 0 is fine, if I write 1 then the frame will execute unfocused not in front and I need to explicitely click on the icon in the lower window bar
fullscreen goes always on the primary..