Re: Fullscreen on secondary monitor

Posted by elect on
URL: https://forum.jogamp.org/Fullscreen-on-secondary-monitor-tp4032833p4032936.html

Ok so

        final Display display = NewtFactory.createDisplay(null); // local display

        final Screen screen = NewtFactory.createScreen(display, 0); // screen 0

        glWindow = GLWindow.create(screen, glCapabilities);


If I write 0 is fine, if I write 1 then the frame will execute unfocused not in front and I need to explicitely click on the icon in the lower window bar

fullscreen goes always on the primary..