Re: libEGL warning: failed to create a pipe screen for i965
Posted by
areid on
Aug 29, 2014; 11:57am
URL: https://forum.jogamp.org/libEGL-warning-failed-to-create-a-pipe-screen-for-i965-tp4032959p4032962.html
Hi Julien,
Thanks for your quick reply.
The example, JOGLQuad, gives the same libEGL error, but then renders a spinning quadrangle properly, and throws no exceptions. So this is likely a Java3D-related error. To delve further:
The exceptions thrown by ModelGUI, according to the console output, originate in the call:
GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration();
which is a pretty standard call. This results in a call to the JoglPipeline.initialize(Pipeline.Type) function, which in turn calls:
[line 132] profile = GLProfile.getMaxFixedFunc(true);
The actual error (2nd from top of the stack trace) occurs here:
javax.media.nativewindow.GraphicsConfigurationFactory.getFactory(GraphicsConfigurationFactory.java:229)
...but I can't see from the stack trace what the nature of the exception is. Perhaps a native error due to my machine's configuration (i.e., your suggestion #1)?
If you think this is the case, I can provide further detail about my system (please let me know what you need). In the meantime, I will try to run the application on different machines.
FWIW, I do have an NVIDIA card, with Bumblebee installed. Might this be the source of the problem?
Thanks again,
Andrew