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Re: Rules for sharing context between GLJPanels?

Posted by Marian Schedenig on Aug 29, 2014; 8:35pm
URL: https://forum.jogamp.org/Rules-for-sharing-context-between-GLJPanels-tp4032950p4032979.html

Gotcha. It works fine in the actual game, where I only have a single GL context, on all platforms I've tried (Windows, Mac, Linux), also survives resizes and fullscreen toggles just fine. But I'll make sure to update my drawing instance's GL pointer each frame just to be safe.