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Re: Java 3D in eclipse Mac OSX not functioning

Posted by gouessej on Sep 03, 2014; 11:41am
URL: https://forum.jogamp.org/Java-3D-in-eclipse-Mac-OSX-not-functioning-tp4033010p4033019.html

I've updated my tutorial.

It just works. I can even use Java 3D 1.6 with OpenJDK 7 and Mac OS X 10.7 and later without trouble. I'm 100% sure that JOGL 2 doesn't use apple.awt.* classes.

I'm impatient to get your feedback anyway.

Edit.: I modified my tutorial to mention several "common" troubles. I hope it is more understandable now. I assume that Java 3D 1.5.1 is still installed somewhere on your machine. You said you did everything I mentioned in my tutorial but I wrote that you have to uninstall obsolete versions of Java 3D especially under Mac. You wrote that you don't know how to deal with your classpath whereas it was already explained but I created several subsections so that anybody can quickly knows what to do to compile and run a program in command line and with an IDE (including Eclipse of course). You can still try the workaround that "ignores" the extensions too.
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