Posted by
Sven Gothel on
URL: https://forum.jogamp.org/i-mx6-crash-on-glGetString-tp4033064p4033095.html
On 09/09/2014 12:35 PM, gouessej [via jogamp] wrote:
> What do you mean by "How to get them to work together? "?
>
> There is not yet a clean solution to skip one of them except by using
> jogl-mobile instead of jogl-all. However, you'll have to choose between ES1
> and ES2 in your program, you can't use both at the same time.
Yeah, I guess Ilya meant to have them all in place (native GL libs)
and working together.
He figured that it crashes somehow having them all in place.
Well, bad news, this must be a bug in those native GL libs
provided.
I remember this from first experiences w/ e.g. OMAP EGL/ES libs,
but nowadays they do work together,
e.g. MESA, OMAP, ARM, AMD, NVIDIA, RASPI, ..
Ilya, if you find an acceptable workaround w/ JOGL here,
i.e. properties .. skipping profiles etc, let us know
and we can put this into our code.
~Sven