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Re: GL2ES2 implementation

Posted by AlanObject on Sep 17, 2014; 3:30pm
URL: https://forum.jogamp.org/GL2ES2-implementation-tp3270403p4033157.html

Fast forward to 2014 and this opening post could have been written by me.

I am trying to get up to speed on JOGL to develop models that can be used on mobile devices, and so far I have learned that this means OpenGL ES 2.  The iPhone doesn't support OpenGL ES 3 until the 5s or later.

However there seems to be very little work done on tutorials to help with this.   Can anyone provide a refresh on where to go?