Re: GL2ES2 implementation
Posted by AlanObject on Sep 17, 2014; 3:30pm
URL: https://forum.jogamp.org/GL2ES2-implementation-tp3270403p4033157.html
Fast forward to 2014 and this opening post could have been written by me.
I am trying to get up to speed on JOGL to develop models that can be used on mobile devices, and so far I have learned that this means OpenGL ES 2. The iPhone doesn't support OpenGL ES 3 until the 5s or later.
However there seems to be very little work done on tutorials to help with this. Can anyone provide a refresh on where to go?