Posted by
sfriend on
Sep 26, 2014; 3:09pm
URL: https://forum.jogamp.org/Jogl-Using-Wrong-Generic-Graphics-Adapter-tp4033216.html
When opening several windows JFrame with GLCanvas, on occasion the Wrong Graphics adapter is used.
GL_VENDOR: Microsoft Corporation
GL_RENDERER: GDI Generic
GL_VERSION: 1.1.0
The problem is happening when the GLCanvas is added to the container. I print the GL_VENDOR in GLEventListener init. I disabled arb context using disable.openarbcontext due to failure inside contest creation for the same reason wrong graphics adapter.
This same problem was reported in World Wind and I have verified I am having the exact problem. The world wind issue is described here:
http://forum.worldwindcentral.com/showthread.php?43356-Multi-window-GLContext-initialization-problem.
I believe it may also be related to :
http://forum.jogamp.org/Problem-since-Jogl-2-2-1-td4033169.htmlI have the problem Running on Windows 7 or XP . Jogl 2.2.1 and older. Is anyone else having these problems or have any suggestions on a work around ?
The arguments used to create the GLCanvas are:
(GLCapabilitiesImmutable)new GLCapabilities( profile ),
new DefaultGLCapabilitiesChooser(),
context,
null
A shared GLOffscreenAutoDrawable is used with the contexts . Using a ATI Graphics card with the latest drivers. When it works this is the information:
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: AMD Radeon E6760
GL_VERSION: 4.4.12874
The log is as follows:
JLogger not initialized:2014/09/26 21:27:29.647|OrionRepaintManager Installed
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
at ARL_GUI.MDI_GUI.OrionPluginManager.notifyMainGUIInitialized(OrionPluginManager.java:93)
at ARL_GUI.MDI_GUI.BaseMainGUI.createInstance(BaseMainGUI.java:778)
at ARL_GUI.MDI_GUI.BaseMainGUI.main(BaseMainGUI.java:3440)
Sep 26, 2014 9:27:38 PM org.springframework.context.support.AbstractApplicationContext prepareRefresh
INFO: Refreshing org.springframework.context.support.ClassPathXmlApplicationContext@60de8209: startup date [Fri Sep 26 21:27:38 UTC 2014]; root of context hierarchy
Sep 26, 2014 9:27:38 PM org.springframework.beans.factory.xml.XmlBeanDefinitionReader loadBeanDefinitions
INFO: Loading XML bean definitions from class path resource [ARL_GUI/Map_GUI/spring/applicationContext.xml]
Sep 26, 2014 9:27:38 PM org.springframework.beans.factory.xml.XmlBeanDefinitionReader loadBeanDefinitions
INFO: Loading XML bean definitions from class path resource [ARL_GUI/Map_GUI/spring/applicationContext_layers.xml]
Sep 26, 2014 9:27:38 PM org.springframework.beans.factory.xml.XmlBeanDefinitionReader loadBeanDefinitions
INFO: Loading XML bean definitions from class path resource [ARL_GUI/Map_GUI/spring/applicationContext_tools.xml]
Sep 26, 2014 9:27:38 PM org.springframework.beans.factory.xml.XmlBeanDefinitionReader loadBeanDefinitions
INFO: Loading XML bean definitions from class path resource [ARL_GUI/Map_GUI/spring/applicationContext_actions.xml]
AWT-EventQueue-0: setRealized: drawable WindowsPbufferWGLDrawable, surface WrappedSurface, isProxySurface true: false -> true
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at jogamp.opengl.GLDrawableImpl.setRealized(GLDrawableImpl.java:179)
at jogamp.opengl.GLDrawableFactoryImpl.createOffscreenAutoDrawable(GLDrawableFactoryImpl.java:278)
at Atlas.display.ORJoglProfileFactory.createORJoglProfile(ORJoglProfileFactory.java:89)
at ARL_GUI.Map_GUI.MapWindowPanel.initializeMapContainer(MapWindowPanel.java:631)
at ARL_GUI.Map_GUI.OrionMapManager.createNewMapFrame(OrionMapManager.java:132)
at ARL_GUI.MDI_GUI.ToolsMenuActionListener$1.run(ToolsMenuActionListener.java:168)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
AWT-EventQueue-0: Pbuffer config: WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 0, ARB-Choosen false,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]],
chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]]
AWT-EventQueue-0: Pbuffer parentHdc = 0x190108e4
AWT-EventQueue-0: Pbuffer chosenCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
20 suitable pixel formats found
pixel format 2 (index 0): GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 3 (index 1): GLCaps[wgl vid 3 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 8 (index 2): GLCaps[wgl vid 8 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 9 (index 3): GLCaps[wgl vid 9 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 11 (index 4): GLCaps[wgl vid 11 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 12 (index 5): GLCaps[wgl vid 12 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 14 (index 6): GLCaps[wgl vid 14 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 15 (index 7): GLCaps[wgl vid 15 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 17 (index 8): GLCaps[wgl vid 17 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 18 (index 9): GLCaps[wgl vid 18 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 5 (index 10): GLCaps[wgl vid 5 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 6 (index 11): GLCaps[wgl vid 6 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 20 (index 12): GLCaps[wgl vid 20 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 21 (index 13): GLCaps[wgl vid 21 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/1, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 23 (index 14): GLCaps[wgl vid 23 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 24 (index 15): GLCaps[wgl vid 24 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/2, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 26 (index 16): GLCaps[wgl vid 26 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 27 (index 17): GLCaps[wgl vid 27 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 29 (index 18): GLCaps[wgl vid 29 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
pixel format 30 (index 19): GLCaps[wgl vid 30 arb: rgba 8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/8/8, sample-ext default, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]]
AWT-EventQueue-0: GLContext.resetStates(isInit true)
AWT-EventQueue-0: createImpl: START GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], offscr[pbuffer]], share 0x0
Info: setGL (OpenGL null): AWT-EventQueue-0, <null> -> GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@3a9ecb9d
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at jogamp.opengl.GLContextImpl.setGL(GLContextImpl.java:288)
at jogamp.opengl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:1401)
at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:318)
at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:664)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:563)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:520)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1270)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1138)
at jogamp.opengl.GLAutoDrawableBase.defaultDisplay(GLAutoDrawableBase.java:465)
at com.jogamp.opengl.GLAutoDrawableDelegate.display(GLAutoDrawableDelegate.java:183)
at Atlas.display.ORJoglProfileFactory.createORJoglProfile(ORJoglProfileFactory.java:95)
at ARL_GUI.Map_GUI.MapWindowPanel.initializeMapContainer(MapWindowPanel.java:631)
at ARL_GUI.Map_GUI.OrionMapManager.createNewMapFrame(OrionMapManager.java:132)
at ARL_GUI.MDI_GUI.ToolsMenuActionListener$1.run(ToolsMenuActionListener.java:168)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
AWT-EventQueue-0: Initializing WGL extension address table: WGL-.windows_decon_0
AWT-EventQueue-0: GLContext WGL ProcAddressTable reusing key(WGL-.windows_decon_0) -> 0x161c2721
AWT-EventQueue-0: GLContext.setGLFuncAvail: Given WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] - 0.0 (Compat profile, hardware) - 4.4.12874 Compatibility Profile Context 14.100.0.0, Number(Str) 4.4.0
AWT-EventQueue-0: GLContext.setGLFuncAvail: Pre version verification - expected 0.0 (Compat profile, hardware), strictMatch false, glVersionsMapping false
AWT-EventQueue-0: GLContext.setGLFuncAvail: Version verification (Int): String 4.4.12874 Compatibility Profile Context 14.100.0.0, Number(Int) 4.4.0
AWT-EventQueue-0: GLContext.setGLFuncAvail: Post version verification req 0.0 (Compat profile, hardware) -> has 4.4 (Compat profile, hardware), strictMatch false, versionValidated true, versionGL3IntOK true
Quirk: NoDoubleBufferedBitmap: cause: OS WINDOWS
Quirks local.0: [NoDoubleBufferedBitmap]
Quirks local.X: [NoDoubleBufferedBitmap]
Quirks sticky on WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]: []
AWT-EventQueue-0: GLContext.setGLFuncAvail.0 validated FQN: .windows_decon_0-0x4040002 - 4.4 (Compat profile, hardware) - 4.4.12874 Compatibility Profile Context 14.100.0.0
AWT-EventQueue-0: GLContext GL ProcAddressTable reusing key(.windows_decon_0-0x4040002) -> 0x215e8db2
AWT-EventQueue-0: GLContext GL ExtensionAvailabilityCache reusing key(.windows_decon_0-0x4040002) -> 0x2e63d475 - entries: 290
AWT-EventQueue-0: GLContext.setGLFuncAvail.X: OK .windows_decon_0-0x4040002 - 4.4 (Compat profile, ES2 compat, ES3 compat, FBO, hardware) - glErr 0x0
AWT-EventQueue-0: createContextImpl: NOT OK (ARB, initial) - extension not available - share 0x0, isProcCreateContextAttribsARBAvailable true, isExtGLXARBCreateContextAvailable true, disableOpenGLARBContext true
WindowsWGLContext.createContext ARB not used, fall back to !ARB context 4.4 (Compat profile, ES2 compat, ES3 compat, FBO, hardware) - 4.4.12874 Compatibility Profile Context 14.100.0.0
AWT-EventQueue-0: createImpl: OK (old) share 0x0
AWT-EventQueue-0: Create GL context OK: obj 0x7b6d2519, ctx 0x10001, surf 0x35010254 for jogamp.opengl.windows.wgl.WindowsWGLContext - 4.4 (Compat profile, ES2 compat, ES3 compat, FBO, hardware) - 4.4.12874 Compatibility Profile Context 14.100.0.0
GLDebugMessageHandler.init(false)
GLDebugMessageHandler: GL DEBUG not set in ARB ctx options: 4.4 (Compat profile, ES2 compat, ES3 compat, FBO, hardware) - 4.4.12874 Compatibility Profile Context 14.100.0.0
GLDebugMessageHandler.init(false) .. n/a
GLDrawableHelper GLAnimatorControl: null, GLEventListeners num 0 [].invokeGL(): Running initAction
GLAutoDrawableBase.defaultDisplay: contextCreated true
AWT-EventQueue-0: Info: addNotify - start, bounds: java.awt.Rectangle[x=0,y=0,width=0,height=0], isBeansDesignTime false
AWT-EventQueue-0: GLCanvas: TK disableBackgroundErase method found: true
AWT-EventQueue-0: GLCanvas: TK disableBackgroundErase error: java.lang.reflect.InvocationTargetException
AWT-EventQueue-0: GLCanvas: TK disableBackgroundErase error: null
GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable: JAWTWindow[0x206816b8][JVM version: 1.7.0_60 (1.7.0 update 60)
JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 0 / 0 0 x 0 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pixelScale 1x1, shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x601fc, surfaceHandle 0x190108e4, bounds [ 0 / 0 0 x 0 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], window [0/0 0x0], pixels[s 1x1 -> 0x0], visible true, lockedExt false,
config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@469f18a5[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]],
awtComponent AWT-GLCanvas[Realized false,
null-drawable,
Factory null,
handle 0x0,
Drawable size -1x-1 surface[0x0],
AWT[pos 0/0, size 0x0,
visible true, displayable true, showing false,
AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@469f18a5[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]]]],
surfaceLock <11ab9aa7, 19365301>[count 1, qsz 0, owner <AWT-EventQueue-0>]]
GLDrawableFactoryImpl.createGLDrawable: WindowsOnscreenWGLDrawable[Realized false,
Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@4a3a051f,
Handle 0x190108e4,
Surface JAWTWindow[0x206816b8][JVM version: 1.7.0_60 (1.7.0 update 60)
JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 0 / 0 0 x 0 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pixelScale 1x1, shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x601fc, surfaceHandle 0x190108e4, bounds [ 0 / 0 0 x 0 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], window [0/0 0x0], pixels[s 1x1 -> 0x0], visible true, lockedExt false,
config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@469f18a5[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]],
awtComponent AWT-GLCanvas[Realized false,
null-drawable,
Factory null,
handle 0x0,
Drawable size -1x-1 surface[0x0],
AWT[pos 0/0, size 0x0,
visible true, displayable true, showing false,
AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@469f18a5[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]]]],
surfaceLock <11ab9aa7, 19365301>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
AWT-EventQueue-0: GLContext.resetStates(isInit true)
GLContextShareSet: registereSharing: 1: 0x0, 2: 0x10001
AWT-EventQueue-0: Context created: has shared true
AWT-EventQueue-0: Info: addNotify - end: peer: sun.awt.windows.WCanvasPeer[AWT-GLCanvas[Realized false,
jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable,
Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@4a3a051f,
handle 0x0,
Drawable size 0x0 surface[0x0],
AWT[pos 0/0, size 0x0,
visible true, displayable true, showing false,
AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@469f18a5[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]]]]]
Animator add: 0x603780b4 - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 0, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed false, animThread null, exclCtxThread false(null)] - AWT-EventQueue-0
Animator.initImpl: baseName FPSAWTAnimator, implClazz com.jogamp.opengl.util.AWTAnimatorImpl - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 0, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] - AWT-EventQueue-0
finishLifecycleAction(com.jogamp.opengl.util.AnimatorBase$1): OK true- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
- com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
Animator add: Wait for Animating/ECT OK: true, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], dect null
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 727x495, pixelScale 1x1] -> 727x495 * 1x1 -> 727x495 - surfaceHandle 0x0
AWT-EventQueue-0: setRealized: drawable WindowsOnscreenWGLDrawable, surface WindowsJAWTWindow, isProxySurface false: false -> true
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at jogamp.opengl.GLDrawableImpl.setRealized(GLDrawableImpl.java:179)
at javax.media.opengl.awt.GLCanvas.setRealizedImpl(GLCanvas.java:474)
at javax.media.opengl.awt.GLCanvas.access$100(GLCanvas.java:166)
at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:484)
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:88)
at javax.media.opengl.awt.GLCanvas.setRealized(GLCanvas.java:494)
at javax.media.opengl.awt.GLCanvas.validateGLDrawable(GLCanvas.java:722)
at javax.media.opengl.awt.GLCanvas.reshapeImpl(GLCanvas.java:799)
at javax.media.opengl.awt.GLCanvas.reshape(GLCanvas.java:782)
at java.awt.Component.setBounds(Unknown Source)
at java.awt.BorderLayout.layoutContainer(Unknown Source)
at java.awt.Container.layout(Unknown Source)
at java.awt.Container.doLayout(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validate(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
AWT-EventQueue-0: WindowsWGLDrawable.setRealized(true): WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]
AWT-EventQueue-0: Realized Drawable: isRealized true, WindowsOnscreenWGLDrawable[Realized true,
Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@4a3a051f,
Handle 0x0,
Surface JAWTWindow[0x206816b8][JVM version: 1.7.0_60 (1.7.0 update 60)
JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 0 / 0 727 x 495 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pixelScale 1x1, shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x601fc, surfaceHandle 0x0, bounds [ 0 / 0 727 x 495 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], window [0/0 727x495], pixels[s 1x1 -> 727x495], visible true, lockedExt false,
config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@469f18a5[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]],
awtComponent AWT-GLCanvas[Realized true,
jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable,
Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@4a3a051f,
handle 0x0,
Drawable size 727x495 surface[727x495],
AWT[pos 0/0, size 727x495,
visible true, displayable true, showing false,
AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@469f18a5[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]]]],
surfaceLock <11ab9aa7, 19365301>[count 0, qsz 0, owner <NULL>]]]
FPSAnimator.start() START: Task[thread null, stopped false, paused false shouldRun false, shouldStop false -- started false, animating false, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
- com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:618)
at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:276)
at Atlas.map.AnimatorManager.StartAnimators(AnimatorManager.java:134)
at ARL_GUI.Map_GUI.MapWindowPanel$2.windowOpened(MapWindowPanel.java:373)
at java.awt.AWTEventMulticaster.windowOpened(Unknown Source)
at java.awt.AWTEventMulticaster.windowOpened(Unknown Source)
at java.awt.Window.processWindowEvent(Unknown Source)
at javax.swing.JFrame.processWindowEvent(Unknown Source)
at java.awt.Window.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
FPSAnimator.start() END: Task[thread null, stopped false, paused false shouldRun true, shouldStop false -- started false, animating false, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
FPSAnimator start/resume:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating false, paused false, drawable 1, drawablesEmpty false]
AnimatorBase.setExclusiveContextImpl exlusive false: Enable false for com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] - Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]
GLDrawableHelper.setExclusiveContextThread(): START switch nop, thread null -> null -- currentThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]
GLDrawableHelper.setExclusiveContextThread(): END switch nop, thread null -- currentThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]
FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
Threading: jogl.1thread worker, singleThreaded true, hasAWT true, mode ST_WORKER, plugin jogamp.opengl.awt.AWTThreadingPlugin@2c4de0d5
JOGL-GLWorkerThread-: createImpl: START GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]], share 0x10001
Info: setGL (OpenGL null): JOGL-GLWorkerThread-, <null> -> GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@3897a3ad
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at jogamp.opengl.GLContextImpl.setGL(GLContextImpl.java:288)
at jogamp.opengl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:1401)
at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:318)
at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:664)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:563)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:520)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1270)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1138)
at javax.media.opengl.awt.GLCanvas$11.run(GLCanvas.java:1368)
at jogamp.opengl.GLWorkerThread$WorkerRunnable.run(GLWorkerThread.java:258)
at java.lang.Thread.run(Unknown Source)
JOGL-GLWorkerThread-: Initializing WGL extension address table: WGL-.windows_decon_0
JOGL-GLWorkerThread-: GLContext WGL ProcAddressTable reusing key(WGL-.windows_decon_0) -> 0x161c2721
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail: Given WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] - 0.0 (Compat profile, hardware) - 4.4.12874 Compatibility Profile Context 14.100.0.0, Number(Str) 4.4.0
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail: Pre version verification - expected 0.0 (Compat profile, hardware), strictMatch false, glVersionsMapping false
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail: Version verification (Int): String 4.4.12874 Compatibility Profile Context 14.100.0.0, Number(Int) 4.4.0
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail: Post version verification req 0.0 (Compat profile, hardware) -> has 4.4 (Compat profile, hardware), strictMatch false, versionValidated true, versionGL3IntOK true
Quirk: NoDoubleBufferedBitmap: cause: OS WINDOWS
Quirks local.0: [NoDoubleBufferedBitmap]
Quirks local.X: [NoDoubleBufferedBitmap]
Quirks sticky on WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]: []
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail.0 validated FQN: .windows_decon_0-0x4040002 - 4.4 (Compat profile, hardware) - 4.4.12874 Compatibility Profile Context 14.100.0.0
JOGL-GLWorkerThread-: GLContext GL ProcAddressTable reusing key(.windows_decon_0-0x4040002) -> 0x215e8db2
JOGL-GLWorkerThread-: GLContext GL ExtensionAvailabilityCache reusing key(.windows_decon_0-0x4040002) -> 0x2e63d475 - entries: 290
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail.X: OK .windows_decon_0-0x4040002 - 4.4 (Compat profile, ES2 compat, ES3 compat, FBO, hardware) - glErr 0x0
JOGL-GLWorkerThread-: createContextImpl: NOT OK (ARB, initial) - extension not available - share 0x10001, isProcCreateContextAttribsARBAvailable true, isExtGLXARBCreateContextAvailable true, disableOpenGLARBContext true
WindowsWGLContext.createContext ARB not used, fall back to !ARB context 4.4 (Compat profile, ES2 compat, ES3 compat, FBO, hardware) - 4.4.12874 Compatibility Profile Context 14.100.0.0
JOGL-GLWorkerThread-: createImpl: OK (old) share 0x10001
JOGL-GLWorkerThread-: Create GL context OK: obj 0x3d837395, ctx 0x10002, surf 0xffffffffe9010802 for jogamp.opengl.windows.wgl.WindowsWGLContext - 4.4 (Compat profile, ES2 compat, ES3 compat, FBO, hardware) - 4.4.12874 Compatibility Profile Context 14.100.0.0
GLDebugMessageHandler.init(false)
GLDebugMessageHandler: GL DEBUG not set in ARB ctx options: 4.4 (Compat profile, ES2 compat, ES3 compat, FBO, hardware) - 4.4.12874 Compatibility Profile Context 14.100.0.0
GLDebugMessageHandler.init(false) .. n/a
GLDrawableHelper GLAnimatorControl: com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)], GLEventListeners num 1 [ARL_GUI.Map_GUI.map.OrionMapControl@1[init false], ].invokeGL(): Running initAction
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: AMD Radeon E6760
GL_VERSION: 4.4.12874 Compatibility Profile Context 14.100.0.0
JOGL-GLWorkerThread-: Reshape: 727x495
Power-of-two texture
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 728x495, pixelScale 1x1] -> 728x495 * 1x1 -> 728x495 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 729x495, pixelScale 1x1] -> 729x495 * 1x1 -> 729x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 729x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 732x495, pixelScale 1x1] -> 732x495 * 1x1 -> 732x495 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 735x495, pixelScale 1x1] -> 735x495 * 1x1 -> 735x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 735x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 742x495, pixelScale 1x1] -> 742x495 * 1x1 -> 742x495 - surfaceHandle 0x3c0108de
JOGL-GLWorkerThread-: Reshape: 742x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 751x495, pixelScale 1x1] -> 751x495 * 1x1 -> 751x495 - surfaceHandle 0x3c0108de
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 781x495, pixelScale 1x1] -> 781x495 * 1x1 -> 781x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 793x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 793x495, pixelScale 1x1] -> 793x495 * 1x1 -> 793x495 - surfaceHandle 0x190108e4
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 835x495, pixelScale 1x1] -> 835x495 * 1x1 -> 835x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 835x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 845x495, pixelScale 1x1] -> 845x495 * 1x1 -> 845x495 - surfaceHandle 0x3c0108de
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 848x495, pixelScale 1x1] -> 848x495 * 1x1 -> 848x495 - surfaceHandle 0x3c0108de
JOGL-GLWorkerThread-: Reshape: 848x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 853x495, pixelScale 1x1] -> 853x495 * 1x1 -> 853x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 853x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 855x495, pixelScale 1x1] -> 855x495 * 1x1 -> 855x495 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 857x495, pixelScale 1x1] -> 857x495 * 1x1 -> 857x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 857x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 865x495, pixelScale 1x1] -> 865x495 * 1x1 -> 865x495 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 870x495, pixelScale 1x1] -> 870x495 * 1x1 -> 870x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 870x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 876x495, pixelScale 1x1] -> 876x495 * 1x1 -> 876x495 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 878x495, pixelScale 1x1] -> 878x495 * 1x1 -> 878x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 878x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 880x495, pixelScale 1x1] -> 880x495 * 1x1 -> 880x495 - surfaceHandle 0xffffffff8a0106fd
JOGL-GLWorkerThread-: Reshape: 880x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 889x495, pixelScale 1x1] -> 889x495 * 1x1 -> 889x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 889x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 901x495, pixelScale 1x1] -> 901x495 * 1x1 -> 901x495 - surfaceHandle 0x190108e4
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 909x495, pixelScale 1x1] -> 909x495 * 1x1 -> 909x495 - surfaceHandle 0x190108e4
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 932x495, pixelScale 1x1] -> 932x495 * 1x1 -> 932x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 932x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 943x495, pixelScale 1x1] -> 943x495 * 1x1 -> 943x495 - surfaceHandle 0x420108c4
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 954x495, pixelScale 1x1] -> 954x495 * 1x1 -> 954x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 954x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 955x495, pixelScale 1x1] -> 955x495 * 1x1 -> 955x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 955x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 956x495, pixelScale 1x1] -> 956x495 * 1x1 -> 956x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 956x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 957x495, pixelScale 1x1] -> 957x495 * 1x1 -> 957x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 957x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 959x495, pixelScale 1x1] -> 959x495 * 1x1 -> 959x495 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 961x495, pixelScale 1x1] -> 961x495 * 1x1 -> 961x495 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 962x495, pixelScale 1x1] -> 962x495 * 1x1 -> 962x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 962x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 967x495, pixelScale 1x1] -> 967x495 * 1x1 -> 967x495 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 969x495, pixelScale 1x1] -> 969x495 * 1x1 -> 969x495 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 973x495, pixelScale 1x1] -> 973x495 * 1x1 -> 973x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 973x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 978x495, pixelScale 1x1] -> 978x495 * 1x1 -> 978x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 978x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 980x495, pixelScale 1x1] -> 980x495 * 1x1 -> 980x495 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 981x495, pixelScale 1x1] -> 981x495 * 1x1 -> 981x495 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 982x495, pixelScale 1x1] -> 982x495 * 1x1 -> 982x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 982x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 983x495, pixelScale 1x1] -> 983x495 * 1x1 -> 983x495 - surfaceHandle 0xffffffff8a0106fd
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 984x495, pixelScale 1x1] -> 984x495 * 1x1 -> 984x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 984x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 986x495, pixelScale 1x1] -> 986x495 * 1x1 -> 986x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 986x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 987x495, pixelScale 1x1] -> 987x495 * 1x1 -> 987x495 - surfaceHandle 0x3c0108de
JOGL-GLWorkerThread-: Reshape: 987x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 990x495, pixelScale 1x1] -> 990x495 * 1x1 -> 990x495 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 991x495, pixelScale 1x1] -> 991x495 * 1x1 -> 991x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 991x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 994x495, pixelScale 1x1] -> 994x495 * 1x1 -> 994x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 994x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 1001x495, pixelScale 1x1] -> 1001x495 * 1x1 -> 1001x495 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 1007x495, pixelScale 1x1] -> 1007x495 * 1x1 -> 1007x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 1007x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 1015x495, pixelScale 1x1] -> 1015x495 * 1x1 -> 1015x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 1015x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 1017x495, pixelScale 1x1] -> 1017x495 * 1x1 -> 1017x495 - surfaceHandle 0x3c0108de
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 1018x495, pixelScale 1x1] -> 1018x495 * 1x1 -> 1018x495 - surfaceHandle 0x3c0108de
JOGL-GLWorkerThread-: Reshape: 1018x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 1019x495, pixelScale 1x1] -> 1019x495 * 1x1 -> 1019x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 1019x495
AWT-EventQueue-0: GLCanvas.reshape.0 canvas0 resize [ this 1020x495, pixelScale 1x1] -> 1020x495 * 1x1 -> 1020x495 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 1020x495
--- 2014/09/26 21:28:29:661 ---
Sep 26, 2014 9:28:49 PM org.springframework.context.support.AbstractApplicationContext prepareRefresh
INFO: Refreshing org.springframework.context.support.ClassPathXmlApplicationContext@aa9d70a: startup date [Fri Sep 26 21:28:49 UTC 2014]; root of context hierarchy
Sep 26, 2014 9:28:49 PM org.springframework.beans.factory.xml.XmlBeanDefinitionReader loadBeanDefinitions
INFO: Loading XML bean definitions from class path resource [ARL_GUI/Map_GUI/spring/applicationContext.xml]
Sep 26, 2014 9:28:50 PM org.springframework.beans.factory.xml.XmlBeanDefinitionReader loadBeanDefinitions
INFO: Loading XML bean definitions from class path resource [ARL_GUI/Map_GUI/spring/applicationContext_layers.xml]
Sep 26, 2014 9:28:50 PM org.springframework.beans.factory.xml.XmlBeanDefinitionReader loadBeanDefinitions
INFO: Loading XML bean definitions from class path resource [ARL_GUI/Map_GUI/spring/applicationContext_tools.xml]
Sep 26, 2014 9:28:50 PM org.springframework.beans.factory.xml.XmlBeanDefinitionReader loadBeanDefinitions
INFO: Loading XML bean definitions from class path resource [ARL_GUI/Map_GUI/spring/applicationContext_actions.xml]
AWT-EventQueue-0: Info: addNotify - start, bounds: java.awt.Rectangle[x=0,y=0,width=0,height=0], isBeansDesignTime false
AWT-EventQueue-0: GLCanvas: TK disableBackgroundErase error: java.lang.reflect.InvocationTargetException
AWT-EventQueue-0: GLCanvas: TK disableBackgroundErase error: null
GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable: JAWTWindow[0x3f1c66c0][JVM version: 1.7.0_60 (1.7.0 update 60)
JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 0 / 0 0 x 0 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pixelScale 1x1, shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x901aa, surfaceHandle 0x420108c4, bounds [ 0 / 0 0 x 0 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], window [0/0 0x0], pixels[s 1x1 -> 0x0], visible true, lockedExt false,
config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@7851e540[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]],
awtComponent AWT-GLCanvas[Realized false,
null-drawable,
Factory null,
handle 0x0,
Drawable size -1x-1 surface[0x0],
AWT[pos 0/0, size 0x0,
visible true, displayable true, showing false,
AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@7851e540[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]]]],
surfaceLock <619de79e, 45d16823>[count 1, qsz 0, owner <AWT-EventQueue-0>]]
GLDrawableFactoryImpl.createGLDrawable: WindowsOnscreenWGLDrawable[Realized false,
Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@4a3a051f,
Handle 0x420108c4,
Surface JAWTWindow[0x3f1c66c0][JVM version: 1.7.0_60 (1.7.0 update 60)
JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 0 / 0 0 x 0 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pixelScale 1x1, shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x901aa, surfaceHandle 0x420108c4, bounds [ 0 / 0 0 x 0 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], window [0/0 0x0], pixels[s 1x1 -> 0x0], visible true, lockedExt false,
config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@7851e540[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]],
awtComponent AWT-GLCanvas[Realized false,
null-drawable,
Factory null,
handle 0x0,
Drawable size -1x-1 surface[0x0],
AWT[pos 0/0, size 0x0,
visible true, displayable true, showing false,
AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@7851e540[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]]]],
surfaceLock <619de79e, 45d16823>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
AWT-EventQueue-0: GLContext.resetStates(isInit true)
GLContextShareSet: registereSharing: 1: 0x0, 2: 0x10001
AWT-EventQueue-0: Context created: has shared true
AWT-EventQueue-0: Info: addNotify - end: peer: sun.awt.windows.WCanvasPeer[AWT-GLCanvas[Realized false,
jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable,
Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@4a3a051f,
handle 0x0,
Drawable size 0x0 surface[0x0],
AWT[pos 0/0, size 0x0,
visible true, displayable true, showing false,
AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@7851e540[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]]]]]
FPSAnimator.stop() START: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 2799, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
- com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 2799, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:618)
at com.jogamp.opengl.util.FPSAnimator.stop(FPSAnimator.java:316)
at Atlas.map.AnimatorManager.StopAnimators(AnimatorManager.java:113)
at ARL_GUI.Map_GUI.MapWindowPanel.initializeMapContainer(MapWindowPanel.java:634)
at ARL_GUI.Map_GUI.OrionMapManager.createNewMapFrame(OrionMapManager.java:132)
at ARL_GUI.MDI_GUI.ToolsMenuActionListener$1.run(ToolsMenuActionListener.java:168)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
FPSAnimator.stop() END: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 2799, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
Animator add: 0x65cee3b - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 0, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed false, animThread null, exclCtxThread false(null)] - AWT-EventQueue-0
Animator.initImpl: baseName FPSAWTAnimator, implClazz com.jogamp.opengl.util.AWTAnimatorImpl - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 0, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] - AWT-EventQueue-0
finishLifecycleAction(com.jogamp.opengl.util.AnimatorBase$1): OK true- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
- com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
Animator add: Wait for Animating/ECT OK: true, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], dect null
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 727x495, pixelScale 1x1] -> 727x495 * 1x1 -> 727x495 - surfaceHandle 0x0
AWT-EventQueue-0: setRealized: drawable WindowsOnscreenWGLDrawable, surface WindowsJAWTWindow, isProxySurface false: false -> true
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at jogamp.opengl.GLDrawableImpl.setRealized(GLDrawableImpl.java:179)
at javax.media.opengl.awt.GLCanvas.setRealizedImpl(GLCanvas.java:474)
at javax.media.opengl.awt.GLCanvas.access$100(GLCanvas.java:166)
at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:484)
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:88)
at javax.media.opengl.awt.GLCanvas.setRealized(GLCanvas.java:494)
at javax.media.opengl.awt.GLCanvas.validateGLDrawable(GLCanvas.java:722)
at javax.media.opengl.awt.GLCanvas.reshapeImpl(GLCanvas.java:799)
at javax.media.opengl.awt.GLCanvas.reshape(GLCanvas.java:782)
at java.awt.Component.setBounds(Unknown Source)
at java.awt.BorderLayout.layoutContainer(Unknown Source)
at java.awt.Container.layout(Unknown Source)
at java.awt.Container.doLayout(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validate(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
AWT-EventQueue-0: WindowsWGLDrawable.setRealized(true): WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]
AWT-EventQueue-0: Realized Drawable: isRealized true, WindowsOnscreenWGLDrawable[Realized true,
Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@4a3a051f,
Handle 0x0,
Surface JAWTWindow[0x3f1c66c0][JVM version: 1.7.0_60 (1.7.0 update 60)
JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 0 / 0 727 x 495 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pixelScale 1x1, shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x901aa, surfaceHandle 0x0, bounds [ 0 / 0 727 x 495 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], window [0/0 727x495], pixels[s 1x1 -> 727x495], visible true, lockedExt false,
config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@7851e540[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]],
awtComponent AWT-GLCanvas[Realized true,
jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable,
Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@4a3a051f,
handle 0x0,
Drawable size 727x495 surface[727x495],
AWT[pos 0/0, size 727x495,
visible true, displayable true, showing false,
AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@7851e540[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]]]],
surfaceLock <619de79e, 45d16823>[count 0, qsz 0, owner <NULL>]]]
FPSAnimator.start() START: Task[thread null, stopped false, paused false shouldRun false, shouldStop false -- started false, animating false, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
- com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:618)
at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:276)
at Atlas.map.AnimatorManager.StartAnimators(AnimatorManager.java:134)
at ARL_GUI.Map_GUI.MapWindowPanel$2.windowOpened(MapWindowPanel.java:373)
at java.awt.AWTEventMulticaster.windowOpened(Unknown Source)
at java.awt.AWTEventMulticaster.windowOpened(Unknown Source)
at java.awt.Window.processWindowEvent(Unknown Source)
at javax.swing.JFrame.processWindowEvent(Unknown Source)
at java.awt.Window.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
FPSAnimator.start() END: Task[thread null, stopped false, paused false shouldRun true, shouldStop false -- started false, animating false, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
FPSAnimator start/resume:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating false, paused false, drawable 1, drawablesEmpty false]
AnimatorBase.setExclusiveContextImpl exlusive false: Enable false for com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], exclCtxThread false(null)] - Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]
GLDrawableHelper.setExclusiveContextThread(): START switch nop, thread null -> null -- currentThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]
GLDrawableHelper.setExclusiveContextThread(): END switch nop, thread null -- currentThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]
JOGL-GLWorkerThread-: createImpl: START GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]], share 0x10002
FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
Info: setGL (OpenGL null): JOGL-GLWorkerThread-, <null> -> GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@64b29b88
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at jogamp.opengl.GLContextImpl.setGL(GLContextImpl.java:288)
at jogamp.opengl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:1401)
at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:318)
at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:664)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:563)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:520)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1270)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1138)
at javax.media.opengl.awt.GLCanvas$11.run(GLCanvas.java:1368)
at jogamp.opengl.GLWorkerThread$WorkerRunnable.run(GLWorkerThread.java:258)
at java.lang.Thread.run(Unknown Source)
JOGL-GLWorkerThread-: Initializing WGL extension address table: WGL-.windows_decon_0
JOGL-GLWorkerThread-: GLContext WGL ProcAddressTable reusing key(WGL-.windows_decon_0) -> 0x161c2721
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail: Given WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] - 0.0 (Compat profile, hardware) - 4.4.12874 Compatibility Profile Context 14.100.0.0, Number(Str) 4.4.0
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail: Pre version verification - expected 0.0 (Compat profile, hardware), strictMatch false, glVersionsMapping false
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail: Version verification (Int): String 4.4.12874 Compatibility Profile Context 14.100.0.0, Number(Int) 4.4.0
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail: Post version verification req 0.0 (Compat profile, hardware) -> has 4.4 (Compat profile, hardware), strictMatch false, versionValidated true, versionGL3IntOK true
Quirk: NoDoubleBufferedBitmap: cause: OS WINDOWS
Quirks local.0: [NoDoubleBufferedBitmap]
Quirks local.X: [NoDoubleBufferedBitmap]
Quirks sticky on WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]: []
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail.0 validated FQN: .windows_decon_0-0x4040002 - 4.4 (Compat profile, hardware) - 4.4.12874 Compatibility Profile Context 14.100.0.0
JOGL-GLWorkerThread-: GLContext GL ProcAddressTable reusing key(.windows_decon_0-0x4040002) -> 0x215e8db2
JOGL-GLWorkerThread-: GLContext GL ExtensionAvailabilityCache reusing key(.windows_decon_0-0x4040002) -> 0x2e63d475 - entries: 290
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail.X: OK .windows_decon_0-0x4040002 - 4.4 (Compat profile, ES2 compat, ES3 compat, FBO, hardware) - glErr 0x0
JOGL-GLWorkerThread-: createContextImpl: NOT OK (ARB, initial) - extension not available - share 0x10002, isProcCreateContextAttribsARBAvailable true, isExtGLXARBCreateContextAvailable true, disableOpenGLARBContext true
WindowsWGLContext.createContext ARB not used, fall back to !ARB context 4.4 (Compat profile, ES2 compat, ES3 compat, FBO, hardware) - 4.4.12874 Compatibility Profile Context 14.100.0.0
JOGL-GLWorkerThread-: createImpl: OK (old) share 0x10002
JOGL-GLWorkerThread-: Create GL context OK: obj 0x370bf5a4, ctx 0x10003, surf 0x3c0108de for jogamp.opengl.windows.wgl.WindowsWGLContext - 4.4 (Compat profile, ES2 compat, ES3 compat, FBO, hardware) - 4.4.12874 Compatibility Profile Context 14.100.0.0
GLDebugMessageHandler.init(false)
GLDebugMessageHandler: GL DEBUG not set in ARB ctx options: 4.4 (Compat profile, ES2 compat, ES3 compat, FBO, hardware) - 4.4.12874 Compatibility Profile Context 14.100.0.0
GLDebugMessageHandler.init(false) .. n/a
GLDrawableHelper GLAnimatorControl: com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], exclCtxThread false(null)], GLEventListeners num 1 [ARL_GUI.Map_GUI.map.OrionMapControl@2[init false], ].invokeGL(): Running initAction
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: AMD Radeon E6760
GL_VERSION: 4.4.12874 Compatibility Profile Context 14.100.0.0
JOGL-GLWorkerThread-: Reshape: 727x495
FPSAnimator.start() START: Task[thread null, stopped false, paused false shouldRun false, shouldStop true -- started false, animating false, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 2799, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
- com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:618)
at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:276)
at Atlas.map.AnimatorManager.StartAnimators(AnimatorManager.java:149)
at ARL_GUI.Map_GUI.MapWindowPanel$2.windowOpened(MapWindowPanel.java:373)
at java.awt.AWTEventMulticaster.windowOpened(Unknown Source)
at java.awt.AWTEventMulticaster.windowOpened(Unknown Source)
at java.awt.Window.processWindowEvent(Unknown Source)
at javax.swing.JFrame.processWindowEvent(Unknown Source)
at java.awt.Window.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
FPSAnimator.start() END: Task[thread null, stopped false, paused false shouldRun true, shouldStop false -- started false, animating false, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
FPSAnimator start/resume:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer2,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer2,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
AnimatorBase.setExclusiveContextImpl exlusive false: Enable false for com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer2,6,main], exclCtxThread false(null)] - Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer2,6,main]
GLDrawableHelper.setExclusiveContextThread(): START switch nop, thread null -> null -- currentThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer2,6,main]
GLDrawableHelper.setExclusiveContextThread(): END switch nop, thread null -- currentThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer2,6,main]
FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer2,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer2,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
--- 2014/09/26 21:29:29:659 ---
--- 2014/09/26 21:30:29:672 ---
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 729x495, pixelScale 1x1] -> 729x495 * 1x1 -> 729x495 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 731x495, pixelScale 1x1] -> 731x495 * 1x1 -> 731x495 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 735x498, pixelScale 1x1] -> 735x498 * 1x1 -> 735x498 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 740x501, pixelScale 1x1] -> 740x501 * 1x1 -> 740x501 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 746x504, pixelScale 1x1] -> 746x504 * 1x1 -> 746x504 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 746x504
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 763x515, pixelScale 1x1] -> 763x515 * 1x1 -> 763x515 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 777x522, pixelScale 1x1] -> 777x522 * 1x1 -> 777x522 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 777x522
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 790x530, pixelScale 1x1] -> 790x530 * 1x1 -> 790x530 - surfaceHandle 0xffffffff8a0106fd
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 798x536, pixelScale 1x1] -> 798x536 * 1x1 -> 798x536 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 798x536
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 813x546, pixelScale 1x1] -> 813x546 * 1x1 -> 813x546 - surfaceHandle 0x3c0108de
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 822x554, pixelScale 1x1] -> 822x554 * 1x1 -> 822x554 - surfaceHandle 0x3c0108de
JOGL-GLWorkerThread-: Reshape: 822x554
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 838x565, pixelScale 1x1] -> 838x565 * 1x1 -> 838x565 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 843x570, pixelScale 1x1] -> 843x570 * 1x1 -> 843x570 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 843x570
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 857x581, pixelScale 1x1] -> 857x581 * 1x1 -> 857x581 - surfaceHandle 0xffffffff8a0106fd
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 883x597, pixelScale 1x1] -> 883x597 * 1x1 -> 883x597 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 898x605, pixelScale 1x1] -> 898x605 * 1x1 -> 898x605 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 898x605
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 910x610, pixelScale 1x1] -> 910x610 * 1x1 -> 910x610 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 910x610
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 920x616, pixelScale 1x1] -> 920x616 * 1x1 -> 920x616 - surfaceHandle 0x3c0108de
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 929x620, pixelScale 1x1] -> 929x620 * 1x1 -> 929x620 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 936x625, pixelScale 1x1] -> 936x625 * 1x1 -> 936x625 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 936x625
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 939x628, pixelScale 1x1] -> 939x628 * 1x1 -> 939x628 - surfaceHandle 0xffffffff8a0106fd
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 942x629, pixelScale 1x1] -> 942x629 * 1x1 -> 942x629 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 942x629
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 952x634, pixelScale 1x1] -> 952x634 * 1x1 -> 952x634 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 955x637, pixelScale 1x1] -> 955x637 * 1x1 -> 955x637 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 955x637
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 977x650, pixelScale 1x1] -> 977x650 * 1x1 -> 977x650 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 977x650
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1014x668, pixelScale 1x1] -> 1014x668 * 1x1 -> 1014x668 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1026x674, pixelScale 1x1] -> 1026x674 * 1x1 -> 1026x674 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1030x676, pixelScale 1x1] -> 1030x676 * 1x1 -> 1030x676 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1034x678, pixelScale 1x1] -> 1034x678 * 1x1 -> 1034x678 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 1034x678
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1036x678, pixelScale 1x1] -> 1036x678 * 1x1 -> 1036x678 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 1036x678
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1039x679, pixelScale 1x1] -> 1039x679 * 1x1 -> 1039x679 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1045x681, pixelScale 1x1] -> 1045x681 * 1x1 -> 1045x681 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1049x683, pixelScale 1x1] -> 1049x683 * 1x1 -> 1049x683 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 1049x683
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1067x691, pixelScale 1x1] -> 1067x691 * 1x1 -> 1067x691 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 1067x691
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1078x695, pixelScale 1x1] -> 1078x695 * 1x1 -> 1078x695 - surfaceHandle 0x48010257
JOGL-GLWorkerThread-: Reshape: 1078x695
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1085x698, pixelScale 1x1] -> 1085x698 * 1x1 -> 1085x698 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1090x700, pixelScale 1x1] -> 1090x700 * 1x1 -> 1090x700 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 1090x700
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1101x705, pixelScale 1x1] -> 1101x705 * 1x1 -> 1101x705 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 1101x705
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1110x709, pixelScale 1x1] -> 1110x709 * 1x1 -> 1110x709 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1111x709, pixelScale 1x1] -> 1111x709 * 1x1 -> 1111x709 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 1111x709
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1112x710, pixelScale 1x1] -> 1112x710 * 1x1 -> 1112x710 - surfaceHandle 0x0
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1114x711, pixelScale 1x1] -> 1114x711 * 1x1 -> 1114x711 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 1114x711
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1117x713, pixelScale 1x1] -> 1117x713 * 1x1 -> 1117x713 - surfaceHandle 0x0
JOGL-GLWorkerThread-: Reshape: 1117x713
AWT-EventQueue-0: GLCanvas.reshape.0 canvas1 resize [ this 1118x714, pixelScale 1x1] -> 1118x714 * 1x1 -> 1118x714 - surfaceHandle 0xffffffff8a0106fd
JOGL-GLWorkerThread-: Reshape: 1118x714
Sep 26, 2014 9:31:00 PM org.springframework.context.support.AbstractApplicationContext prepareRefresh
INFO: Refreshing org.springframework.context.support.ClassPathXmlApplicationContext@46361a7e: startup date [Fri Sep 26 21:31:00 UTC 2014]; root of context hierarchy
Sep 26, 2014 9:31:00 PM org.springframework.beans.factory.xml.XmlBeanDefinitionReader loadBeanDefinitions
INFO: Loading XML bean definitions from class path resource [ARL_GUI/Map_GUI/spring/applicationContext.xml]
Sep 26, 2014 9:31:00 PM org.springframework.beans.factory.xml.XmlBeanDefinitionReader loadBeanDefinitions
INFO: Loading XML bean definitions from class path resource [ARL_GUI/Map_GUI/spring/applicationContext_layers.xml]
Sep 26, 2014 9:31:00 PM org.springframework.beans.factory.xml.XmlBeanDefinitionReader loadBeanDefinitions
INFO: Loading XML bean definitions from class path resource [ARL_GUI/Map_GUI/spring/applicationContext_tools.xml]
Sep 26, 2014 9:31:00 PM org.springframework.beans.factory.xml.XmlBeanDefinitionReader loadBeanDefinitions
INFO: Loading XML bean definitions from class path resource [ARL_GUI/Map_GUI/spring/applicationContext_actions.xml]
AWT-EventQueue-0: Info: addNotify - start, bounds: java.awt.Rectangle[x=0,y=0,width=0,height=0], isBeansDesignTime false
AWT-EventQueue-0: GLCanvas: TK disableBackgroundErase error: java.lang.reflect.InvocationTargetException
AWT-EventQueue-0: GLCanvas: TK disableBackgroundErase error: null
GLDrawableFactoryImpl.createGLDrawable -> OnscreenDrawable: JAWTWindow[0x25819a8][JVM version: 1.7.0_60 (1.7.0 update 60)
JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 0 / 0 0 x 0 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pixelScale 1x1, shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x5019c, surfaceHandle 0x30108c8, bounds [ 0 / 0 0 x 0 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], window [0/0 0x0], pixels[s 1x1 -> 0x0], visible true, lockedExt false,
config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@55e898b4[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]],
awtComponent AWT-GLCanvas[Realized false,
null-drawable,
Factory null,
handle 0x0,
Drawable size -1x-1 surface[0x0],
AWT[pos 0/0, size 0x0,
visible true, displayable true, showing false,
AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@55e898b4[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]]]],
surfaceLock <65fc65cb, 1d7f26bc>[count 1, qsz 0, owner <AWT-EventQueue-0>]]
GLDrawableFactoryImpl.createGLDrawable: WindowsOnscreenWGLDrawable[Realized false,
Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@4a3a051f,
Handle 0x30108c8,
Surface JAWTWindow[0x25819a8][JVM version: 1.7.0_60 (1.7.0 update 60)
JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 0 / 0 0 x 0 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pixelScale 1x1, shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x5019c, surfaceHandle 0x30108c8, bounds [ 0 / 0 0 x 0 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], window [0/0 0x0], pixels[s 1x1 -> 0x0], visible true, lockedExt false,
config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@55e898b4[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]],
awtComponent AWT-GLCanvas[Realized false,
null-drawable,
Factory null,
handle 0x0,
Drawable size -1x-1 surface[0x0],
AWT[pos 0/0, size 0x0,
visible true, displayable true, showing false,
AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@55e898b4[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]]]],
surfaceLock <65fc65cb, 1d7f26bc>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
AWT-EventQueue-0: GLContext.resetStates(isInit true)
GLContextShareSet: registereSharing: 1: 0x0, 2: 0x10001
AWT-EventQueue-0: Context created: has shared true
AWT-EventQueue-0: Info: addNotify - end: peer: sun.awt.windows.WCanvasPeer[AWT-GLCanvas[Realized false,
jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable,
Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@4a3a051f,
handle 0x0,
Drawable size 0x0 surface[0x0],
AWT[pos 0/0, size 0x0,
visible true, displayable true, showing false,
AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@55e898b4[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]]]]]
FPSAnimator.stop() START: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 5191, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], exclCtxThread false(null)]
finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
- com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 5191, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], exclCtxThread false(null)]
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:618)
at com.jogamp.opengl.util.FPSAnimator.stop(FPSAnimator.java:316)
at Atlas.map.AnimatorManager.StopAnimators(AnimatorManager.java:113)
at ARL_GUI.Map_GUI.MapWindowPanel.initializeMapContainer(MapWindowPanel.java:634)
at ARL_GUI.Map_GUI.OrionMapManager.createNewMapFrame(OrionMapManager.java:132)
at ARL_GUI.MDI_GUI.ToolsMenuActionListener$1.run(ToolsMenuActionListener.java:168)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
FPSAnimator.stop() END: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 5191, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], exclCtxThread false(null)]
FPSAnimator.stop() START: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer2,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 5151, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer2,6,main], exclCtxThread false(null)]
finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
- com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 5151, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer2,6,main], exclCtxThread false(null)]
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:618)
at com.jogamp.opengl.util.FPSAnimator.stop(FPSAnimator.java:316)
at Atlas.map.AnimatorManager.StopAnimators(AnimatorManager.java:113)
at ARL_GUI.Map_GUI.MapWindowPanel.initializeMapContainer(MapWindowPanel.java:634)
at ARL_GUI.Map_GUI.OrionMapManager.createNewMapFrame(OrionMapManager.java:132)
at ARL_GUI.MDI_GUI.ToolsMenuActionListener$1.run(ToolsMenuActionListener.java:168)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
FPSAnimator.stop() END: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer2,6,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 5151, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer2,6,main], exclCtxThread false(null)]
Animator add: 0x45564f9 - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 0, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed false, animThread null, exclCtxThread false(null)] - AWT-EventQueue-0
Animator.initImpl: baseName FPSAWTAnimator, implClazz com.jogamp.opengl.util.AWTAnimatorImpl - com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 0, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] - AWT-EventQueue-0
finishLifecycleAction(com.jogamp.opengl.util.AnimatorBase$1): OK true- pollPeriod 0, blocking false, waited 0/1000 - AWT-EventQueue-0
- com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
Animator add: Wait for Animating/ECT OK: true, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)], dect null
AWT-EventQueue-0: GLCanvas.reshape.0 canvas2 resize [ this 727x495, pixelScale 1x1] -> 727x495 * 1x1 -> 727x495 - surfaceHandle 0x0
AWT-EventQueue-0: setRealized: drawable WindowsOnscreenWGLDrawable, surface WindowsJAWTWindow, isProxySurface false: false -> true
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at jogamp.opengl.GLDrawableImpl.setRealized(GLDrawableImpl.java:179)
at javax.media.opengl.awt.GLCanvas.setRealizedImpl(GLCanvas.java:474)
at javax.media.opengl.awt.GLCanvas.access$100(GLCanvas.java:166)
at javax.media.opengl.awt.GLCanvas$3.run(GLCanvas.java:484)
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:88)
at javax.media.opengl.awt.GLCanvas.setRealized(GLCanvas.java:494)
at javax.media.opengl.awt.GLCanvas.validateGLDrawable(GLCanvas.java:722)
at javax.media.opengl.awt.GLCanvas.reshapeImpl(GLCanvas.java:799)
at javax.media.opengl.awt.GLCanvas.reshape(GLCanvas.java:782)
at java.awt.Component.setBounds(Unknown Source)
at java.awt.BorderLayout.layoutContainer(Unknown Source)
at java.awt.Container.layout(Unknown Source)
at java.awt.Container.doLayout(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validate(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
AWT-EventQueue-0: WindowsWGLDrawable.setRealized(true): WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]
AWT-EventQueue-0: Realized Drawable: isRealized true, WindowsOnscreenWGLDrawable[Realized true,
Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@4a3a051f,
Handle 0x0,
Surface JAWTWindow[0x25819a8][JVM version: 1.7.0_60 (1.7.0 update 60)
JAWT version: 0x10004, CA_LAYER: false, isLayeredSurface false, bounds [ 0 / 0 727 x 495 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pixelScale 1x1, shallUseOffscreenLayer false, isOffscreenLayerSurface false, attachedSurfaceLayer 0x0, windowHandle 0x5019c, surfaceHandle 0x0, bounds [ 0 / 0 727 x 495 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], window [0/0 727x495], pixels[s 1x1 -> 727x495], visible true, lockedExt false,
config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@55e898b4[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]],
awtComponent AWT-GLCanvas[Realized true,
jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable,
Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@4a3a051f,
handle 0x0,
Drawable size 727x495 surface[727x495],
AWT[pos 0/0, size 727x495,
visible true, displayable true, showing false,
AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice Win32GraphicsDevice[screen=0], handle 0x0], idx 0],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
sun.awt.Win32GraphicsConfig@55e898b4[dev=Win32GraphicsDevice[screen=0],pixfmt=2],
encapsulated WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], pfdID 2, ARB-Choosen true,
requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]],
chosen GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]]]],
surfaceLock <65fc65cb, 1d7f26bc>[count 0, qsz 0, owner <NULL>]]]
FPSAnimator.start() START: Task[thread null, stopped false, paused false shouldRun false, shouldStop false -- started false, animating false, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
- com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:618)
at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:276)
at Atlas.map.AnimatorManager.StartAnimators(AnimatorManager.java:134)
at ARL_GUI.Map_GUI.MapWindowPanel$2.windowOpened(MapWindowPanel.java:373)
at java.awt.AWTEventMulticaster.windowOpened(Unknown Source)
at java.awt.AWTEventMulticaster.windowOpened(Unknown Source)
at java.awt.Window.processWindowEvent(Unknown Source)
at javax.swing.JFrame.processWindowEvent(Unknown Source)
at java.awt.Window.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
FPSAnimator.start() END: Task[thread null, stopped false, paused false shouldRun true, shouldStop false -- started false, animating false, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
FPSAnimator start/resume:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer3,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer3,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating false, paused false, drawable 1, drawablesEmpty false]
AnimatorBase.setExclusiveContextImpl exlusive false: Enable false for com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer3,6,main], exclCtxThread false(null)] - Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer3,6,main]
GLDrawableHelper.setExclusiveContextThread(): START switch nop, thread null -> null -- currentThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer3,6,main]
GLDrawableHelper.setExclusiveContextThread(): END switch nop, thread null -- currentThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer3,6,main]
FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer3,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer3,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
JOGL-GLWorkerThread-: createImpl: START GLCaps[wgl vid 2 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]], share 0x10003
Info: setGL (OpenGL null): JOGL-GLWorkerThread-, <null> -> GL4bcImpl, jogamp.opengl.gl4.GL4bcImpl@1c5f5c87
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at jogamp.opengl.GLContextImpl.setGL(GLContextImpl.java:288)
at jogamp.opengl.GLContextImpl.setGLFunctionAvailability(GLContextImpl.java:1401)
at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:318)
at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:664)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:563)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:520)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1270)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1138)
at javax.media.opengl.awt.GLCanvas$11.run(GLCanvas.java:1368)
at jogamp.opengl.GLWorkerThread$WorkerRunnable.run(GLWorkerThread.java:258)
at java.lang.Thread.run(Unknown Source)
JOGL-GLWorkerThread-: Initializing WGL extension address table: WGL-.windows_decon_0
JOGL-GLWorkerThread-: GLContext WGL ProcAddressTable reusing key(WGL-.windows_decon_0) -> 0x161c2721
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail: Given WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] - 0.0 (Compat profile, hardware) - 1.1.0, Number(Str) 1.1.0
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail: Pre version verification - expected 0.0 (Compat profile, hardware), strictMatch false, glVersionsMapping false
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail: Version verification (Int): String 1.1.0, Number(Int) 0.0.0
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail: Version verification (String): String 1.1.0, Number(Str) 1.1.0
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail: Post version verification req 0.0 (Compat profile, hardware) -> has 1.1 (Compat profile, hardware), strictMatch false, versionValidated true, versionGL3IntOK false
Quirk: NoDoubleBufferedBitmap: cause: OS WINDOWS
Quirks local.0: [NoDoubleBufferedBitmap]
Quirks local.X: [NoDoubleBufferedBitmap]
Quirks sticky on WindowsGraphicsDevice[type .windows, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]: []
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail.0 validated FQN: .windows_decon_0-0x1010002 - 1.1 (Compat profile, hardware) - 1.1.0
JOGL-GLWorkerThread-: GLContext GL ProcAddressTable mapping key(.windows_decon_0-0x1010002) -> 0x1d521927
JOGL-GLWorkerThread-:ExtensionAvailabilityCache: Pre-caching init jogamp.opengl.gl4.GL4bcImpl@1c5f5c87, OpenGL 1.1 (Compat profile, hardware) - 1.1.0
JOGL-GLWorkerThread-:ExtensionAvailabilityCache: Pre-caching extension availability OpenGL 1.1 (Compat profile, hardware) - 1.1.0, use glGetString
JOGL-GLWorkerThread-:ExtensionAvailabilityCache: GL_EXTENSIONS: 3, used glGetString
JOGL-GLWorkerThread-:ExtensionAvailabilityCache: GLX_EXTENSIONS: 0
JOGL-GLWorkerThread-:ExtensionAvailabilityCache: GL vendor: Microsoft Corporation
JOGL-GLWorkerThread-:ExtensionAvailabilityCache: ALL EXTENSIONS: 3
JOGL-GLWorkerThread-:ExtensionAvailabilityCache: Added GL_VERSION_1_1 to known extensions
JOGL-GLWorkerThread-:ExtensionAvailabilityCache: Added GL_VERSION_1_0 to known extensions
JOGL-GLWorkerThread-: GLContext GL ExtensionAvailabilityCache mapping key(.windows_decon_0-0x1010002) -> 0x78f15e7a - entries: 6
JOGL-GLWorkerThread-: GLContext.setGLFuncAvail.X: OK .windows_decon_0-0x1010002 - 1.1 (Compat profile, hardware) - glErr 0x500
JOGL-GLWorkerThread-: createContextImpl: NOT OK (ARB, initial) - extension not available - share 0x10003, isProcCreateContextAttribsARBAvailable true, isExtGLXARBCreateContextAvailable false, disableOpenGLARBContext true
WindowsWGLContext.createContext ARB not used, fall back to !ARB context 1.1 (Compat profile, hardware) - 1.1.0
JOGL-GLWorkerThread-: GLContext.ContextSwitch[makeCurrent.1]: Context lock.unlock() due to error, res CONTEXT_NOT_CURRENT, <2e71d99e, 34862be4>[count 1, qsz 0, owner <JOGL-GLWorkerThread->]
FPSAnimator stopping: false, Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer3,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer3,6,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
FPSAnimator stop Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer3,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer3,6,main], stopped true, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
AnimatorBase.setExclusiveContextThread: caught: javax.media.opengl.GLException: javax.media.opengl.GLException: wglShareLists(0x10003, 0x10004) failed: werr 1
com.jogamp.opengl.util.AnimatorBase$UncaughtAnimatorException: javax.media.opengl.GLException: javax.media.opengl.GLException: wglShareLists(0x10003, 0x10004) failed: werr 1
at com.jogamp.opengl.util.AWTAnimatorImpl.display(AWTAnimatorImpl.java:84)
at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:446)
at com.jogamp.opengl.util.FPSAnimator$MainTask.run(FPSAnimator.java:175)
at java.util.TimerThread.mainLoop(Unknown Source)
at java.util.TimerThread.run(Unknown Source)
Caused by: javax.media.opengl.GLException: javax.media.opengl.GLException: wglShareLists(0x10003, 0x10004) failed: werr 1
at jogamp.opengl.ThreadingImpl.invokeOnWorkerThread(ThreadingImpl.java:224)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:108)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:201)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:202)
at javax.media.opengl.Threading.invoke(Threading.java:221)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:522)
at com.jogamp.opengl.util.AWTAnimatorImpl.display(AWTAnimatorImpl.java:77)
... 4 more
Caused by: javax.media.opengl.GLException: wglShareLists(0x10003, 0x10004) failed: werr 1
at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:389)
at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:664)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:563)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:520)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1270)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1138)
at javax.media.opengl.awt.GLCanvas$11.run(GLCanvas.java:1368)
at jogamp.opengl.GLWorkerThread$WorkerRunnable.run(GLWorkerThread.java:258)
at java.lang.Thread.run(Unknown Source)
Exception in thread "AWT-EventQueue-0-FPSAWTAnimator-Timer3" com.jogamp.opengl.util.AnimatorBase$UncaughtAnimatorException: javax.media.opengl.GLException: javax.media.opengl.GLException: wglShareLists(0x10003, 0x10004) failed: werr 1
at com.jogamp.opengl.util.AWTAnimatorImpl.display(AWTAnimatorImpl.java:84)
at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:446)
at com.jogamp.opengl.util.FPSAnimator$MainTask.run(FPSAnimator.java:175)
at java.util.TimerThread.mainLoop(Unknown Source)
at java.util.TimerThread.run(Unknown Source)
Caused by: javax.media.opengl.GLException: javax.media.opengl.GLException: wglShareLists(0x10003, 0x10004) failed: werr 1
at jogamp.opengl.ThreadingImpl.invokeOnWorkerThread(ThreadingImpl.java:224)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:108)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:201)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:202)
at javax.media.opengl.Threading.invoke(Threading.java:221)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:522)
at com.jogamp.opengl.util.AWTAnimatorImpl.display(AWTAnimatorImpl.java:77)
... 4 more
Caused by: javax.media.opengl.GLException: wglShareLists(0x10003, 0x10004) failed: werr 1
at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:389)
at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:664)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:563)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:520)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1270)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1138)
at javax.media.opengl.awt.GLCanvas$11.run(GLCanvas.java:1368)
at jogamp.opengl.GLWorkerThread$WorkerRunnable.run(GLWorkerThread.java:258)
at java.lang.Thread.run(Unknown Source)
FPSAnimator.start() START: Task[thread null, stopped false, paused false shouldRun false, shouldStop true -- started false, animating false, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 5191, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
- com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:618)
at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:276)
at Atlas.map.AnimatorManager.StartAnimators(AnimatorManager.java:149)
at ARL_GUI.Map_GUI.MapWindowPanel$2.windowOpened(MapWindowPanel.java:373)
at java.awt.AWTEventMulticaster.windowOpened(Unknown Source)
at java.awt.AWTEventMulticaster.windowOpened(Unknown Source)
at java.awt.Window.processWindowEvent(Unknown Source)
at javax.swing.JFrame.processWindowEvent(Unknown Source)
at java.awt.Window.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
FPSAnimator.start() END: Task[thread null, stopped false, paused false shouldRun true, shouldStop false -- started false, animating false, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
FPSAnimator start/resume:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer4,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer4,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
AnimatorBase.setExclusiveContextImpl exlusive false: Enable false for com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer4,6,main], exclCtxThread false(null)] - Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer4,6,main]
GLDrawableHelper.setExclusiveContextThread(): START switch nop, thread null -> null -- currentThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer4,6,main]
GLDrawableHelper.setExclusiveContextThread(): END switch nop, thread null -- currentThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer4,6,main]
FPSAnimator.start() START: Task[thread null, stopped false, paused false shouldRun false, shouldStop true -- started false, animating false, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 5151, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer4,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer4,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$1): OK false- pollPeriod 32, blocking false, waited 0/1000 - AWT-EventQueue-0
- com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Unknown Source)
at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:618)
at com.jogamp.opengl.util.FPSAnimator.start(FPSAnimator.java:276)
at Atlas.map.AnimatorManager.StartAnimators(AnimatorManager.java:149)
at ARL_GUI.Map_GUI.MapWindowPanel$2.windowOpened(MapWindowPanel.java:373)
at java.awt.AWTEventMulticaster.windowOpened(Unknown Source)
at java.awt.AWTEventMulticaster.windowOpened(Unknown Source)
at java.awt.Window.processWindowEvent(Unknown Source)
at javax.swing.JFrame.processWindowEvent(Unknown Source)
at java.awt.Window.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
FPSAnimator.start() END: Task[thread null, stopped false, paused false shouldRun true, shouldStop false -- started false, animating false, paused false, drawable 1, drawablesEmpty false], Thread[AWT-EventQueue-0,6,main]: com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
FPSAnimator start/resume:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer5,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer5,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
AnimatorBase.setExclusiveContextImpl exlusive false: Enable false for com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer5,6,main], exclCtxThread false(null)] - Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer5,6,main]
GLDrawableHelper.setExclusiveContextThread(): START switch nop, thread null -> null -- currentThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer5,6,main]
GLDrawableHelper.setExclusiveContextThread(): END switch nop, thread null -- currentThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer5,6,main]
FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer5,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer5,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
JOGL-GLWorkerThread-: Reshape: 727x495
GL_VENDOR: Microsoft Corporation
GL_RENDERER: GDI Generic
GL_VERSION: 1.1.0
--- 2014/09/26 21:31:29:670 ---
--- 2014/09/26 21:32:29:667 ---