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Re: get polygons at point x, z

Posted by Poehli on Sep 28, 2014; 11:17am
URL: https://forum.jogamp.org/get-polygons-at-point-x-z-tp4033221p4033229.html

This is not helpful at all...
There must be a way to do so, without changing the objects...

Could you explain, how the interleaved array is actually arranged? Maybe I can predict, where the point is from that array.
I only know that 6 indices build a point, with the last 3 indices as their normals. The polygon is made of three points, so one polygon takes 18 places in the array, in my case
But how are the polygons sorted?