Re: Jogl Using Wrong (Generic) Graphics Adapter
Posted by sfriend on Sep 29, 2014; 1:57pm
URL: https://forum.jogamp.org/Jogl-Using-Wrong-Generic-Graphics-Adapter-tp4033216p4033239.html
Some more information, when testing it with ARB context, I originally added a log statement to try and determine why it was failing, that's what led me to the clue it was wrong adapter. When I ran that test , this is what I was seeing from
wglcreateContextAttribsARB. When it fails it returns ERROR_INVALID_VERSION_ARB 0x2095.
I think disable.openarbcontext let the context be created, however it doesn't have capabilities (display list, textures, etc.) that I use again I think because of this weird GDI Generic render.