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Re: Jogl Using Wrong (Generic) Graphics Adapter

Posted by Sven Gothel on Sep 29, 2014; 7:10pm
URL: https://forum.jogamp.org/Jogl-Using-Wrong-Generic-Graphics-Adapter-tp4033216p4033243.html

On 09/29/2014 08:56 PM, Sven Gothel wrote:
> Question is, why does the JAWT NativeSurface of the new GLCanvas use the same HDC
> as the shared-drawable (for probing) ?

I will attempt to reproduce or at least validate
the behavior using
  com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT

on Win7 64bit AMD and NVidia.

>
> ~Sven


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