Re: Jogl Using Wrong (Generic) Graphics Adapter
Posted by
Sven Gothel on
Sep 29, 2014; 7:10pm
URL: https://forum.jogamp.org/Jogl-Using-Wrong-Generic-Graphics-Adapter-tp4033216p4033243.html
On 09/29/2014 08:56 PM, Sven Gothel wrote:
> Question is, why does the JAWT NativeSurface of the new GLCanvas use the same HDC
> as the shared-drawable (for probing) ?
I will attempt to reproduce or at least validate
the behavior using
com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
on Win7 64bit AMD and NVidia.
>
> ~Sven