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Re: get polygons at point x, z

Posted by Poehli on Sep 30, 2014; 10:57am
URL: https://forum.jogamp.org/get-polygons-at-point-x-z-tp4033221p4033254.html

If I understood the code correctly - and I'm not sure I did - there is no prediction at all...

Nevertheless, I optimized my code in that manner, that it will load all objects, that ObjectFile can handle as well, that is good enough for now. The calculation of huge objects now takes about 3-5 ms, but it's allright, for it's way below the minimum framerate.