Re: Translating a rotated model.
Posted by ericg on Oct 01, 2014; 1:51am
URL: https://forum.jogamp.org/Translating-a-rotated-model-tp4033250p4033265.html
I'll be looking forward to those Java3D examples. For now I will stick with JOGL just so I can stay as close to OpenGL as possible but I'm sure I will eventually step forward and make use of some of the engines out there. Thanks again!