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Re: Translating a rotated model.

Posted by ericg on Oct 01, 2014; 1:51am
URL: https://forum.jogamp.org/Translating-a-rotated-model-tp4033250p4033265.html

I'll be looking forward to those Java3D examples.  For now I will stick with JOGL just so I can stay as close to OpenGL as possible but I'm sure I will eventually step forward and make use of some of the engines out there.  Thanks again!