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Re: Make changes to rendering pipeline on the fly problem

Posted by gouessej on Oct 06, 2014; 7:26am
URL: https://forum.jogamp.org/Make-changes-to-rendering-pipeline-on-the-fly-problem-tp4033273p4033276.html

You don't need to save the GLAutoDrawable as the GLRunnable you pass to GLAutoDrawable.invoke(boolean,GLRunnable) implements this method that passes the GLAutoDrawable :)
Julien Gouesse | Personal blog | Website