Login  Register

Re: Fullscreen on secondary monitor

Posted by gouessej on Oct 13, 2014; 9:38am
URL: https://forum.jogamp.org/Fullscreen-on-secondary-monitor-tp4032833p4033324.html

elect wrote
Take in account a new user looking to choose what to use among jogl and ***** may also evaluate it based on the corresponding websites and forums.. So I wouldnt underestimate it :)
Personally, if a developer prefers using another API because its forum is more beautiful, I will just ignore him. I don't mind. This isn't the kind of developer I'd like to attract and I'm probably not alone to think that the JogAmp contributors have more important tasks to do than switching to a more "modern" forum. I don't see the interest of attracting very superficial developers who might switch to another API every month just because it's "cool". In my humble opinion, improving the wiki and writing a lot more tutorials is a lot more important than improving the forum. If you really think that talking about our main competitor is the best way of obtaining anything, you will quickly learn that you're completely wrong. Please avoid mentioning it on this forum except when it is absolutely necessary, this forum isn't a big billboard for it.

Sven, Xerxes, Rami, Harvey, Wade and the others make a great job with JogAmp APIs and Java3D. If you have some time to spare on improving the forum, why not?

elect wrote
That's true :D, but sometimes I also see other people answering jogl related stuff on stackOverflow
I don't deny that, that's why I wrote "most", I didn't write that I answer all questions but anyway, sorry to be harsh but other SO users who have answered to JOGL specific (not just vaguely JOGL related) questions have almost never given a reply that I wouldn't have been able to provide (except other JogAmp contributors and a very few JogAmp users of course). It's even worse, some of them used JOGL specific questions to advertise their crappy APIs, some gave very bad advises (for example putting all JARs into /lib/ext, using obsolete versions of JOGL, ...), some suggested overcomplicated solutions, ... In other terms, using SO for JogAmp is most of the time a bad idea and there are better places to talk about OpenGL specific questions.
Julien Gouesse | Personal blog | Website