Re: Creating large GLWindows on multiple monitor setups
Posted by
ac on
Nov 16, 2014; 9:34pm
URL: https://forum.jogamp.org/Creating-large-GLWindows-on-multiple-monitor-setups-tp4033552p4033561.html
One puzzling thing is the following: I create a GLWindow larger than the monitor size: for the sake of the argument GLWindow's width and hight are 1440x1024, while the monitor is 1440x900.
The canvas appears to be placed at the lower right corner of the window, so the top portion (124 pixels) of it is outside of view. So my first question: Is there any way to "attach" the canvas to the upper right corner of the window? I haven't found any API that seems to do that.
Also, even though querying the window dimensions gives 1440x1024, its actual size is 1440x900. So, the windows are always constrained by the size of the containing monitor device?
See the screen capture below of the window, the cross should be centered but because of the placement of the canvas, is offset upwards: