Re: Getting GLAutoDrawable from GL4
Posted by
gouessej on
Nov 25, 2014; 2:05pm
URL: https://forum.jogamp.org/Getting-GLAutoDrawable-from-GL4-tp4033629p4033634.html
Hi
Don't pass GL instances, rather use GLContext.getCurrentGL(). Look at how I use JOGL in various engines to have an idea of the good practices. Your design seems to be really wrong. You can store the GLAutoDrawable anyway but it shouldn't be necessary most of the time.