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Re: JOGL/Rift/jocular - Exception in thread "main-Display-.windows_tiny-1-EDT-1"

Posted by gouessej on Nov 27, 2014; 2:25pm
URL: https://forum.jogamp.org/JOGL-Rift-jocular-Exception-in-thread-main-Display-windows-tiny-1-EDT-1-tp4033677p4033653.html

Actually, if the Oculus SDK creates its own OpenGL context, you need to create an external context in JOGL to make it work, otherwise you just manipulate the context of your window.
Julien Gouesse | Personal blog | Website