Re: How to correctly clean up Java3D?
Posted by Flo on Dec 09, 2014; 6:51am
URL: https://forum.jogamp.org/How-to-correctly-clean-up-Java3D-tp4033725p4033729.html
Ok, I installed 1.6 and tried to run it with one of the old examples, which works fine... Unfortunately, the same behavior is seen with that version:
Take of the old Java3D examples, remove the JFrame.setVisible(true) and the application will never exit. So, still missing a way to stop/dispose/clean up Java3D here, as it doesn't seem to happen automatically... SimpleUniverse.cleanUp doesn't seem to help there, neither does View().removeAllCanvas3D(), etc.