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Re: Jogl Using Wrong (Generic) Graphics Adapter

Posted by Tobi Delbruck on Dec 09, 2014; 2:46pm
URL: https://forum.jogamp.org/Jogl-Using-Wrong-Generic-Graphics-Adapter-tp4033216p4033732.html

Just an update: No progress yet in understanding how to make a JUnit test case for this bug. Could you perhaps point me to the closest example that I could start from?
I also have the practical problem of integrating JUnit into netbeans, but I can try to figure that out. I mean that the JUnit classes are not recognized in netbeans even though JUnit module is installed and I have added the JOGL JUnit jar to the lib folder for JOGL by copying it from gluegen. How the classpath is derived is not so obvious from this "freeform" ant build.xml.
Somehow just copying the junit.jar to the folder does not make it appear in the project classpath.
(I can try to figure out this part).
Tobi