Quick Requirements Test
Posted by
muddyboots on
Dec 17, 2014; 3:38am
URL: https://forum.jogamp.org/Quick-Requirements-Test-tp4033768.html
Hello all,
I am new to JOGL, so sorry if these are basic questions.
I am searching for a way to find out if the client machine for my program meets a particular set of requirements. I am using World Wind, which has the following example for their requirements:
http://worldwind31.arc.nasa.gov/svn/trunk/WorldWind/src/gov/nasa/worldwindx/examples/OpenGLSupportTest.javaI'd like to not create a frame/canvas to check the functions/extensions requirements. Is there a way to do this? I'd essentially like a function based on those requirements that just returns a true/false for requirements met.
Also, in the example, the line "GLCapabilities caps = new GLCapabilities(GLProfile.getMaxFixedFunc(true));" takes at lease 1 second of execution time (which is a large percentage of such a small program). Could someone explain what this is doing and is this a normal amount of time?