Re: Proper gamma-aware rendering
Posted by
Sven Gothel on
Dec 19, 2014; 1:03pm
URL: https://forum.jogamp.org/Proper-gamma-aware-rendering-tp4030515p4033786.html
On 12/19/2014 10:03 AM, elect [via jogamp] wrote:
This is not a canonical reference,
hence your assumption would need some reason,
e.g. a EGL, GLX, WGL .. reference.
As I understand, you assume either:
[1] SRGB selection as a context property
This does not exist in the GL spec.
[2] SRGB selection as a pixelformat property
We have to look, but I doubt.
One may select SRGB texture formats, GL spec.
I am unaware of a generic overall SRGB mode,
but if you have information about it (GL, EGL, ..)
that would be great.
~Sven