Re: How to use VBO?
Posted by
gouessej on
Jan 18, 2015; 12:19pm
URL: https://forum.jogamp.org/How-to-use-VBO-tp4033871p4033872.html
Hi
Please read the "man" of glBufferData:
https://www.opengl.org/sdk/docs/man/html/glBufferData.xhtmlYou should rather write:
fBuff =
Buffers.newDirectFloatBuffer(resolution*resolution*3*4);
gl.glBufferData(targetsBuffer.get(0),
Buffers.SIZEOF_FLOAT*fBuff.capacity(),fBuff,
GL.GL_STATIC_DRAW);
targetsBuffer =
Buffers.newDirectIntBuffer(1);
Call fBuff.rewind() at the end of your import method.
Please post your exceptions. How can we help you if you don't show us what's wrong? (even though your code helps)