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Re: Detect "Intel Mesa 9.2.1" to avoid bug #873

Posted by gouessej on Jan 22, 2015; 10:46am
URL: https://forum.jogamp.org/Detect-Intel-Mesa-9-2-1-to-avoid-bug-873-tp4033892p4033894.html

Hi

You can use GL_VENDOR, GL_RENDERER and GL_VERSION:
https://github.com/gouessej/Ardor3D/blob/master/ardor3d-jogl/src/main/java/com/ardor3d/renderer/jogl/JoglContextCapabilities.java#L236

Please use the very latest version of JOGL (currently 2.2.4). If something goes wrong, we won't be able to help you if you use an obsolete version.

Plonk42 wrote
What other alternatives do I have to implement this colour picking in the most portable way?
We talked a lot about that here:
http://forum.jogamp.org/picking-td4031052.html
You can implement picking in a geometry shader. Personally, I prefer software picking. Color picking doesn't work at all on laptops that emulates a part of their palettes.
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